コード例 #1
0
    private void OnTriggerEnter2D(Collider2D collision)
    {
        ClimbingVine v = collision.gameObject.GetComponent <ClimbingVine>();

        if (v != null)
        {
            MyVine = v;
        }
    }
コード例 #2
0
ファイル: ClimbingVine.cs プロジェクト: tflynt91/TrueUO
        public static void Initialize()
        {
            Vine1 = Map.TerMur.FindItem <ClimbingVine>(new Point3D(687, 1759, 40));
            Vine2 = Map.TerMur.FindItem <ClimbingVine>(new Point3D(687, 1759, 60));

            if (Vine1 == null)
            {
                Vine1 = new ClimbingVine(new Point3D(679, 1757, 100));
                Vine1.MoveToWorld(new Point3D(678, 1759, 40), Map.TerMur);
            }

            if (Vine2 == null)
            {
                Vine2 = new ClimbingVine(new Point3D(679, 1757, 100));
                Vine2.MoveToWorld(new Point3D(678, 1759, 60), Map.TerMur);
            }
        }