void Start() { trackedObject = GetComponent <SteamVR_TrackedObject>(); climbingStatus = gameManager.GetClimbingStatusInstance(); playerRb = player.GetComponent <Rigidbody>(); }
void Start() { trackedObject = GetComponent <SteamVR_TrackedObject>(); climbingStatus = gameManager.GetClimbingStatusInstance(); playerRb = player.GetComponent <Rigidbody>(); }