public static int __callBase_SetCommonSuccessClimbTowerLevel(IntPtr l) { int result; try { ClimbTowerComponent climbTowerComponent = (ClimbTowerComponent)LuaObject.checkSelf(l); ConfigDataTowerFloorInfo floorInfo; LuaObject.checkType <ConfigDataTowerFloorInfo>(l, 2, out floorInfo); ConfigDataTowerLevelInfo levelInfo; LuaObject.checkType <ConfigDataTowerLevelInfo>(l, 3, out levelInfo); List <int> battleTreasures; LuaObject.checkType <List <int> >(l, 4, out battleTreasures); int energyCost; LuaObject.checkType(l, 5, out energyCost); climbTowerComponent.m_luaExportHelper.__callBase_SetCommonSuccessClimbTowerLevel(floorInfo, levelInfo, battleTreasures, energyCost); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int SetSuccessClimbTowerLevel(IntPtr l) { int result; try { ClimbTowerComponent climbTowerComponent = (ClimbTowerComponent)LuaObject.checkSelf(l); ConfigDataTowerFloorInfo floorInfo; LuaObject.checkType <ConfigDataTowerFloorInfo>(l, 2, out floorInfo); ConfigDataTowerLevelInfo levelInfo; LuaObject.checkType <ConfigDataTowerLevelInfo>(l, 3, out levelInfo); List <int> battleTreasures; LuaObject.checkType <List <int> >(l, 4, out battleTreasures); bool isTeamBattle; LuaObject.checkType(l, 5, out isTeamBattle); climbTowerComponent.SetSuccessClimbTowerLevel(floorInfo, levelInfo, battleTreasures, isTeamBattle); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int FinishedClimbTowerLevel(IntPtr l) { int result; try { ClimbTowerComponent climbTowerComponent = (ClimbTowerComponent)LuaObject.checkSelf(l); int floorId; LuaObject.checkType(l, 2, out floorId); int levelId; LuaObject.checkType(l, 3, out levelId); bool isWin; LuaObject.checkType(l, 4, out isWin); List <int> battleTreasures; LuaObject.checkType <List <int> >(l, 5, out battleTreasures); int i = climbTowerComponent.FinishedClimbTowerLevel(floorId, levelId, isWin, battleTreasures); LuaObject.pushValue(l, true); LuaObject.pushValue(l, i); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int PostInit(IntPtr l) { int result; try { ClimbTowerComponent climbTowerComponent = (ClimbTowerComponent)LuaObject.checkSelf(l); climbTowerComponent.PostInit(); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int constructor(IntPtr l) { int result; try { ClimbTowerComponent o = new ClimbTowerComponent(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_PostDeSerialize(IntPtr l) { int result; try { ClimbTowerComponent climbTowerComponent = (ClimbTowerComponent)LuaObject.checkSelf(l); climbTowerComponent.m_luaExportHelper.__callBase_PostDeSerialize(); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int GetClimbTowerFloorMax(IntPtr l) { int result; try { ClimbTowerComponent climbTowerComponent = (ClimbTowerComponent)LuaObject.checkSelf(l); int climbTowerFloorMax = climbTowerComponent.GetClimbTowerFloorMax(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, climbTowerFloorMax); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int GetNextFlushTime(IntPtr l) { int result; try { ClimbTowerComponent climbTowerComponent = (ClimbTowerComponent)LuaObject.checkSelf(l); DateTime nextFlushTime = climbTowerComponent.GetNextFlushTime(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, nextFlushTime); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int GetDSVersion(IntPtr l) { int result; try { ClimbTowerComponent climbTowerComponent = (ClimbTowerComponent)LuaObject.checkSelf(l); ushort dsversion = climbTowerComponent.GetDSVersion(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, dsversion); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_GetGlobalClimbTowerInfo(IntPtr l) { int result; try { ClimbTowerComponent climbTowerComponent = (ClimbTowerComponent)LuaObject.checkSelf(l); GlobalClimbTowerInfo o = climbTowerComponent.m_luaExportHelper.__callBase_GetGlobalClimbTowerInfo(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_IsReachTopTower(IntPtr l) { int result; try { ClimbTowerComponent climbTowerComponent = (ClimbTowerComponent)LuaObject.checkSelf(l); bool b = climbTowerComponent.m_luaExportHelper.__callBase_IsReachTopTower(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, b); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int DeSerialize(IntPtr l) { int result; try { ClimbTowerComponent climbTowerComponent = (ClimbTowerComponent)LuaObject.checkSelf(l); DSClimbTowerNtf msg; LuaObject.checkType <DSClimbTowerNtf>(l, 2, out msg); climbTowerComponent.DeSerialize(msg); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_SetRaidSuccessClimbTowerLevel(IntPtr l) { int result; try { ClimbTowerComponent climbTowerComponent = (ClimbTowerComponent)LuaObject.checkSelf(l); ConfigDataTowerFloorInfo floorInfo; LuaObject.checkType <ConfigDataTowerFloorInfo>(l, 2, out floorInfo); climbTowerComponent.m_luaExportHelper.__callBase_SetRaidSuccessClimbTowerLevel(floorInfo); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_SetCompleteSuccessFloor(IntPtr l) { int result; try { ClimbTowerComponent climbTowerComponent = (ClimbTowerComponent)LuaObject.checkSelf(l); int floorId; LuaObject.checkType(l, 2, out floorId); climbTowerComponent.m_luaExportHelper.__callBase_SetCompleteSuccessFloor(floorId); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int SetClimbTower(IntPtr l) { int result; try { ClimbTowerComponent climbTowerComponent = (ClimbTowerComponent)LuaObject.checkSelf(l); ClimbTowerGetAck climbTower; LuaObject.checkType <ClimbTowerGetAck>(l, 2, out climbTower); climbTowerComponent.SetClimbTower(climbTower); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_Tick(IntPtr l) { int result; try { ClimbTowerComponent climbTowerComponent = (ClimbTowerComponent)LuaObject.checkSelf(l); uint deltaMillisecond; LuaObject.checkType(l, 2, out deltaMillisecond); climbTowerComponent.m_luaExportHelper.__callBase_Tick(deltaMillisecond); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int RaidClimbTowerLevel(IntPtr l) { int result; try { ClimbTowerComponent climbTowerComponent = (ClimbTowerComponent)LuaObject.checkSelf(l); int reachFloorId; LuaObject.checkType(l, 2, out reachFloorId); int i = climbTowerComponent.RaidClimbTowerLevel(reachFloorId); LuaObject.pushValue(l, true); LuaObject.pushValue(l, i); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_CanAttackClimbTowerLevel(IntPtr l) { int result; try { ClimbTowerComponent climbTowerComponent = (ClimbTowerComponent)LuaObject.checkSelf(l); int floorId; LuaObject.checkType(l, 2, out floorId); int i = climbTowerComponent.m_luaExportHelper.__callBase_CanAttackClimbTowerLevel(floorId); LuaObject.pushValue(l, true); LuaObject.pushValue(l, i); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_CanAttackLevelByEnergyAndSoOn(IntPtr l) { int result; try { ClimbTowerComponent climbTowerComponent = (ClimbTowerComponent)LuaObject.checkSelf(l); ConfigDataTowerFloorInfo floorInfo; LuaObject.checkType <ConfigDataTowerFloorInfo>(l, 2, out floorInfo); bool checkBagFull; LuaObject.checkType(l, 3, out checkBagFull); int i = climbTowerComponent.m_luaExportHelper.__callBase_CanAttackLevelByEnergyAndSoOn(floorInfo, checkBagFull); LuaObject.pushValue(l, true); LuaObject.pushValue(l, i); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int TryRaid(IntPtr l) { int result; try { ClimbTowerComponent climbTowerComponent = (ClimbTowerComponent)LuaObject.checkSelf(l); int i2; int i3; int i = climbTowerComponent.TryRaid(out i2, out i3); LuaObject.pushValue(l, true); LuaObject.pushValue(l, i); LuaObject.pushValue(l, i2); LuaObject.pushValue(l, i3); result = 4; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }