/// <summary> /// Send an end game message to the server. /// </summary> /// <param name="gameStuff"></param> /// <param name="state"></param> private void endGameEvent(Object gameStuff, GameState state) { CSMessage msg = new CSMessage(MessageType.END_GAME); msg.add(MessageType.GAME_STUFF, gameStuff); if (state == GameState.WON) { msg.add(MessageType.WIN_GAME, true); } else { msg.add(MessageType.DRAW_GAME, true); } process.send(msg); }