コード例 #1
0
        public static void GetPublisherData()
        {
            var getRequest = new ClientModels.GetPublisherDataRequest();

            getRequest.Keys = PfSharedModelEx.defaultPublisherKeys; // TODO: Temporary - keys are mandatory, and we don't know what keys already exist.
            PlayFabClientAPI.GetPublisherData(getRequest, GetPublisherDataCallback, PfSharedControllerEx.FailCallback("GetPublisherData"));
        }
コード例 #2
0
ファイル: TitleDataExample.cs プロジェクト: fordream/UnitySDK
 public static void GetPublisherData()
 {
     var getRequest = new ClientModels.GetPublisherDataRequest();
     // getRequest.Keys = new System.Collections.Generic.List<string>() { filterKey };
     PlayFabClientAPI.GetPublisherData(getRequest, GetPublisherDataCallback, PfSharedControllerEx.FailCallback("GetPublisherData"));
 }
コード例 #3
0
ファイル: TitleDataExample.cs プロジェクト: yen-igaw/UnitySDK
 public static void GetPublisherData()
 {
     var getRequest = new ClientModels.GetPublisherDataRequest();
     getRequest.Keys = PfSharedModelEx.defaultPublisherKeys; // TODO: Temporary - keys are mandatory, and we don't know what keys already exist.
     PlayFabClientAPI.GetPublisherData(getRequest, GetPublisherDataCallback, PfSharedControllerEx.FailCallback("GetPublisherData"));
 }