public WindowsMain(ClientEnvironmentType environment) { _environment = environment; //ProtobufMappingSetup.Setup(); ClientLogger.init(); // Initializes logger ClientLogger.Log(Log_Type.INFO, "Game Initialized"); _graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; _LoginConfig = new LoginConfig(); this.Exiting += Main_Exiting; }
public BotnetMain(ClientEnvironmentType environment) : base(environment) { _LoginConfig = new LoginConfig { LoginIP = "73.136.102.14" }; _loadGraphics = false; _updateTimer = new Timer(16.66666f); _updateTimer.AutoReset = false; _updateTimer.Elapsed += _updateTimer_Elapsed; Initialize(); LoadContent(); }