コード例 #1
0
ファイル: WindowsMain.cs プロジェクト: bsed/Freecon-Galactic
        public WindowsMain(ClientEnvironmentType environment)
        {
            _environment = environment;

            //ProtobufMappingSetup.Setup();

            ClientLogger.init(); // Initializes logger
            ClientLogger.Log(Log_Type.INFO, "Game Initialized");
            _graphics             = new GraphicsDeviceManager(this);
            Content.RootDirectory = "Content";

            _LoginConfig = new LoginConfig();

            this.Exiting += Main_Exiting;
        }
コード例 #2
0
        public BotnetMain(ClientEnvironmentType environment) : base(environment)
        {
            _LoginConfig = new LoginConfig {
                LoginIP = "73.136.102.14"
            };

            _loadGraphics = false;

            _updateTimer           = new Timer(16.66666f);
            _updateTimer.AutoReset = false;

            _updateTimer.Elapsed += _updateTimer_Elapsed;

            Initialize();
            LoadContent();
        }