public void MergeExistingClicker(ClickGenerator existingClicker) { StackedClickers += existingClicker.StackedClickers; }
public void Start() { _clickGenerator = GetComponent<ClickGenerator>(); }
public void Remove(ClickGenerator clicker) { Clickers.Remove(clicker); }
private void DestroyClicker(ClickGenerator existingToMerge) { ActiveAutoclickers.Remove(existingToMerge); DestroyImmediate(existingToMerge.gameObject); }