public void OnReceiveEpAck(CliProto.SC_GIFT_RECEIVE_EP_ACK netMsg) { /* * EReceiveEPResult_Success = 1, * EReceiveEPResult_NotInTime = 2, * EReceiveEPResult_AlreadyGet = 3, * EReceiveEPResult_SysError = 4, */ if (netMsg.m_Result == (byte)HeaderProto.EReceiveEPResult.EReceiveEPResult_Success) { if (netMsg.m_DayFoodID == (int)FoodsType.FOODS_TYPE_CHICKEN) { _chickenEated = true; } else if (netMsg.m_DayFoodID == (int)FoodsType.FOODS_TYPE_CAKE) { _cakeEated = true; } sdUICharacter.Instance.ShowSuccessPanel(); //sdUICharacter.Instance.ShowMsgLine("获取成功!", Color.white); } else if (netMsg.m_Result == (byte)HeaderProto.EReceiveEPResult.EReceiveEPResult_NotInTime) { sdUICharacter.Instance.ShowMsgLine("获取失败!", Color.white); } else if (netMsg.m_Result == (byte)HeaderProto.EReceiveEPResult.EReceiveEPResult_AlreadyGet) { sdUICharacter.Instance.ShowMsgLine("获取失败!", Color.white); } else if (netMsg.m_Result == (byte)HeaderProto.EReceiveEPResult.EReceiveEPResult_SysError) { sdUICharacter.Instance.ShowMsgLine("获取失败!", Color.white); } //m_goWndRoot.transform.FindChild("EverydayFoods/Eat").gameObject.SetActive(true); }
private static void msg_SC_GIFT_RECEIVE_EP_ACK(int sdItemMsg, ref CMessage msg) { CliProto.SC_GIFT_RECEIVE_EP_ACK netMsg = (CliProto.SC_GIFT_RECEIVE_EP_ACK)msg; EverydayFoodsWnd.Instance.OnReceiveEpAck(netMsg); }