protected void btnDeleteSkill_Click(object sender, EventArgs e) { int iDeleteSkillID; if (int.TryParse(hidDeleteSkillID.Value, out iDeleteSkillID)) { Classes.cPlayerSkill PlayerSkill = new Classes.cPlayerSkill(iDeleteSkillID, Master.UserName, Master.UserID); PlayerSkill.RecordStatus = Classes.RecordStatuses.Delete; PlayerSkill.Delete(Master.UserName, Master.UserID); lblModalMessage.Text = "Your skill has been deleted."; ScriptManager.RegisterStartupScript(this, this.GetType(), "Pop", "openModalMessage();", true); } }
protected void btnSaveSkill_Click(object sender, EventArgs e) { int iPlayerSkillID; int iPlayerProfileID; if ((int.TryParse(hidPlayerResumeID.Value, out iPlayerSkillID)) && (int.TryParse(hidPlayerProfileID.Value, out iPlayerProfileID))) { Classes.cPlayerSkill PlayerSkill = new Classes.cPlayerSkill(iPlayerSkillID, Master.UserName, Master.UserID); PlayerSkill.SkillLevel = ddlSkillLevel.SelectedValue; PlayerSkill.SkillName = tbSkillName.Text; PlayerSkill.PlayerComments = tbSkillComments.Text; PlayerSkill.PlayerProfileID = iPlayerProfileID; PlayerSkill.Save(Master.UserName, Master.UserID); } }