コード例 #1
0
        private void SendComplete(uint send_size)
        {
            var next_data = (byte[])null;

            if (send_data_.Length > send_size)
            {
                send_data_ = ClassUtil.CloneCopy(send_data_, (int)send_size);
                next_data  = ClassUtil.CloneCopy(send_data_, (int)send_size, int.MaxValue);
            }

            /* 送信が完了したデータのみを通知 */
            NotifySendComplete("", "", "", send_data_);

            /* 未送信データを送信データにセット */
            send_data_ = next_data;

            /* 送信遅延を設定 */
            send_wait_time_ = (uint)((send_data_ != null)
                            ? (prop_.SendByteWaitTimer.Value)
                            : (prop_.SendPacketWaitTimer.Value));

            if (send_wait_time_ > 0)
            {
                send_wait_timer_.Restart();
            }
        }
コード例 #2
0
        private void SendTaskComplete(IAsyncResult ar)
        {
            if (!debug_flag)
            {
                var i = 0;
            }

            try {
                if (ar.AsyncState is System.Net.Sockets.UdpClient udp_client)
                {
                    /* 送信処理完了 */
                    var send_complete_size = udp_client.EndSend(ar);
                    var send_complete_data = send_data_;

                    if (send_complete_size >= send_data_.Length)
                    {
                        /* 要求した送信データの全送信完了 */
                        send_data_ = null;
                    }
                    else
                    {
                        /* 要求した送信データの一部のみ送信完了 */
                        send_complete_data = ClassUtil.CloneCopy(send_data_, send_complete_size);
                        send_data_         = ClassUtil.CloneCopy(send_data_, send_complete_size, send_data_.Length);
                    }

                    /* 送信完了通知(バッファへのセットアップが完了したときに通知する場合) */
                    // NotifySendComplete("", local_ep_text_, remote_ep_text_, send_complete_data);
                }
            } catch {
            }

            debug_flag      = false;
            send_task_busy_ = false;
        }
コード例 #3
0
        private void DataOutputExec()
        {
            var read_size = 0;

            while ((!play_complete_) && (read_size < sampling_buffer_.Length))
            {
                read_size += resampler_.Read(sampling_buffer_, read_size, sampling_buffer_.Length - read_size);

                /* データバッファが一杯にならないときは最初から読み込む */
                if (read_size < sampling_buffer_.Length)
                {
                    if ((devp_.RepeatCount.Value == 0) || ((repeat_count_ + 1) < devp_.RepeatCount.Value))
                    {
                        /* 繰り返し設定が有効かつ繰り返しが可能のとき */
                        reader_.Position = 0;
                        repeat_count_++;
                    }
                    else
                    {
                        /* 再生終了 */
                        play_complete_ = true;
                    }
                }
            }

            if (read_size > 0)
            {
                /* データ出力 */
                NotifyRecvComplete(
                    "",
                    "",
                    "",
                    (read_size < sampling_buffer_.Length) ? (ClassUtil.CloneCopy(sampling_buffer_, 0, read_size)) : (sampling_buffer_));
            }
        }
コード例 #4
0
        protected byte[] GetSendData()
        {
            /* 送信データ準備 */
            LoadSendBuffer();

            lock (send_data_sync_) {
                /* 送信データが存在しないときは終了 */
                if (send_data_busy_ == null)
                {
                    return(null);
                }

                var send_data = (byte[])null;

                if (send_data_offset_ == 0)
                {
                    /* 送信バッファを全てセットするのでオブジェクトをそのまま流用 */
                    send_data = send_data_busy_;
                }
                else
                {
                    /* 送信バッファの途中から適用するのでバッファを用意 */
                    send_data = ClassUtil.CloneCopy(send_data_busy_, send_data_offset_, send_data_busy_.Length);
                }

                /* 送信バッファをクリア */
                send_data_busy_   = null;
                send_data_offset_ = 0;

                DebugManager.MessageOut(DebugMessageSender.Device, DebugMessageType.SendEvent, "DeviceInstance.GetSendData");

                return(send_data);
            }
        }
コード例 #5
0
ファイル: BinaryTextData.cs プロジェクト: tokihk/Ratatoskr
 public byte[] GetBytes()
 {
     if (data_buffer_.Length == data_size_)
     {
         return(data_buffer_);
     }
     else
     {
         return(ClassUtil.CloneCopy(data_buffer_, data_size_));
     }
 }
コード例 #6
0
        private void RecvComplete(byte[] recv_data, uint recv_size)
        {
            /* 受信バッファの空きを詰める */
            if (recv_data.Length > recv_size)
            {
                recv_data = ClassUtil.CloneCopy(recv_data, (int)recv_size);
            }

            /* 受信したデータを通知 */
            NotifyRecvComplete("", "", "", recv_data);

            /* 受信ホールドタイマー */
            if (prop_.RecvHoldTimer.Value > 0)
            {
                recv_hold_timer_.Restart();
            }
        }
コード例 #7
0
ファイル: TcpClientObject.cs プロジェクト: tokihk/Ratatoskr
        private void RecvTaskComplete(IAsyncResult ar)
        {
            try {
                if (ar.AsyncState is System.Net.Sockets.TcpClient tcp_client)
                {
                    /* 受信完了 */
                    var recv_size = tcp_client.GetStream().EndRead(ar);

                    if (recv_size > 0)
                    {
                        /* 受信完了通知 */
                        NotifyClientRecvComplete(ClassUtil.CloneCopy(recv_data_, recv_size));
                    }
                    else
                    {
                        /* 切断イベント */
                        Dispose();
                    }
                }
            } catch {
            }
        }
コード例 #8
0
        private void Parse(byte[] data, bool little_endian)
        {
            using (var reader = new BinaryReader(new MemoryStream(data))) {
                /*
                 * typedef struct
                 * {
                 *      USHORT       headerLen; // This header length
                 *      UINT64       irpId;     // I/O Request packet ID
                 *      USBD_STATUS  status;    // USB status code
                 *                                                              (on return from host controller)
                 *      USHORT       function;  // URB Function
                 *      UCHAR        info;      // I/O Request info
                 *
                 *      USHORT       bus;       // bus (RootHub) number
                 *      USHORT       device;    // device address
                 *      UCHAR        endpoint;  // endpoint number and transfer direction
                 *      UCHAR        transfer;  // transfer type
                 *
                 *      UINT32       dataLength;/* Data length
                 * } USBPCAP_BUFFER_PACKET_HEADER, *PUSBPCAP_BUFFER_PACKET_HEADER;
                 */

                var headerLen_raw  = reader.ReadBytes(2);
                var irpId_raw      = reader.ReadBytes(8);
                var status_raw     = reader.ReadBytes(4);
                var function_raw   = reader.ReadBytes(2);
                var info_raw       = reader.ReadBytes(1);
                var bus_raw        = reader.ReadBytes(2);
                var device_raw     = reader.ReadBytes(2);
                var endpoint_raw   = reader.ReadBytes(1);
                var transfer_raw   = reader.ReadBytes(1);
                var dataLength_raw = reader.ReadBytes(4);

                if (little_endian != BitConverter.IsLittleEndian)
                {
                    headerLen_raw  = headerLen_raw.Reverse().ToArray();
                    irpId_raw      = irpId_raw.Reverse().ToArray();
                    status_raw     = status_raw.Reverse().ToArray();
                    function_raw   = function_raw.Reverse().ToArray();
                    info_raw       = info_raw.Reverse().ToArray();
                    bus_raw        = bus_raw.Reverse().ToArray();
                    device_raw     = device_raw.Reverse().ToArray();
                    endpoint_raw   = endpoint_raw.Reverse().ToArray();
                    transfer_raw   = transfer_raw.Reverse().ToArray();
                    dataLength_raw = dataLength_raw.Reverse().ToArray();
                }

                PacketHeader            = new USBPCAP_BUFFER_PACKET_HEADER();
                PacketHeader.headerLen  = BitConverter.ToUInt16(headerLen_raw, 0);
                PacketHeader.irpId      = BitConverter.ToUInt64(irpId_raw, 0);
                PacketHeader.status     = BitConverter.ToUInt32(status_raw, 0);
                PacketHeader.function   = BitConverter.ToUInt16(function_raw, 0);
                PacketHeader.info       = info_raw[0];
                PacketHeader.bus        = BitConverter.ToUInt16(bus_raw, 0);
                PacketHeader.device     = BitConverter.ToUInt16(device_raw, 0);
                PacketHeader.endpoint   = endpoint_raw[0];
                PacketHeader.transfer   = (USBPCAP_TRANSFER)transfer_raw[0];
                PacketHeader.dataLength = BitConverter.ToUInt32(dataLength_raw, 0);

                Payload = ClassUtil.CloneCopy(data, PacketHeader.headerLen, data.Length - PacketHeader.headerLen);

                switch (PacketHeader.transfer)
                {
                case USBPCAP_TRANSFER.USBPCAP_TRANSFER_ISOCHRONOUS:
                    ParseIsochronousHeader(reader, little_endian);
                    break;

                case USBPCAP_TRANSFER.USBPCAP_TRANSFER_CONTROL:
                    ParseControlHeader(reader, little_endian);
                    break;
                }
            }
        }
コード例 #9
0
 private void OnWaveIn_DataAvailable(object sender, WaveInEventArgs e)
 {
     NotifyRecvComplete("", "", "", ClassUtil.CloneCopy(e.Buffer));
 }