private static void FindLvtEntry(LocalVar lv, ClassFile.Method method, int instructionIndex) { ClassFile.Method.LocalVariableTableEntry[] lvt = method.LocalVariableTableAttribute; if (lvt != null) { int pc = method.Instructions[instructionIndex].PC; int nextPC = method.Instructions[instructionIndex + 1].PC; bool isStore = IsStoreLocal(method.Instructions[instructionIndex].NormalizedOpCode); foreach (ClassFile.Method.LocalVariableTableEntry e in lvt) { // TODO validate the contents of the LVT entry if (e.index == lv.local && (e.start_pc <= pc || (e.start_pc == nextPC && isStore)) && e.start_pc + e.length > pc) { lv.name = e.name; lv.start_pc = e.start_pc; lv.end_pc = e.start_pc + e.length; break; } } } }
internal LocalVarInfo(CodeInfo ma, ClassFile classFile, ClassFile.Method method, UntangledExceptionTable exceptions, MethodWrapper mw, ClassLoaderWrapper classLoader) { Dictionary <int, string>[] localStoreReaders = FindLocalVariables(ma, mw, classFile, method); // now that we've done the code flow analysis, we can do a liveness analysis on the local variables ClassFile.Method.Instruction[] instructions = method.Instructions; Dictionary <long, LocalVar> localByStoreSite = new Dictionary <long, LocalVar>(); List <LocalVar> locals = new List <LocalVar>(); for (int i = 0; i < localStoreReaders.Length; i++) { if (localStoreReaders[i] != null) { VisitLocalLoads(ma, method, locals, localByStoreSite, localStoreReaders[i], i, classLoader.EmitDebugInfo); } } Dictionary <LocalVar, LocalVar> forwarders = new Dictionary <LocalVar, LocalVar>(); if (classLoader.EmitDebugInfo) { InstructionFlags[] flags = MethodAnalyzer.ComputePartialReachability(ma, method.Instructions, exceptions, 0, false); // if we're emitting debug info, we need to keep dead stores as well... for (int i = 0; i < instructions.Length; i++) { if ((flags[i] & InstructionFlags.Reachable) != 0 && IsStoreLocal(instructions[i].NormalizedOpCode)) { if (!localByStoreSite.ContainsKey(MakeKey(i, instructions[i].NormalizedArg1))) { LocalVar v = new LocalVar(); v.local = instructions[i].NormalizedArg1; v.type = ma.GetStackTypeWrapper(i, 0); FindLvtEntry(v, method, i); locals.Add(v); localByStoreSite.Add(MakeKey(i, v.local), v); } } } // to make the debugging experience better, we have to trust the // LocalVariableTable (unless it's clearly bogus) and merge locals // together that are the same according to the LVT for (int i = 0; i < locals.Count - 1; i++) { for (int j = i + 1; j < locals.Count; j++) { LocalVar v1 = (LocalVar)locals[i]; LocalVar v2 = (LocalVar)locals[j]; if (v1.name != null && v1.name == v2.name && v1.start_pc == v2.start_pc && v1.end_pc == v2.end_pc) { // we can only merge if the resulting type is valid (this protects against incorrect // LVT data, but is also needed for constructors, where the uninitialized this is a different // type from the initialized this) TypeWrapper tw = InstructionState.FindCommonBaseType(v1.type, v2.type); if (tw != VerifierTypeWrapper.Invalid) { v1.isArg |= v2.isArg; v1.type = tw; forwarders.Add(v2, v1); locals.RemoveAt(j); j--; } } } } } else { for (int i = 0; i < locals.Count - 1; i++) { for (int j = i + 1; j < locals.Count; j++) { LocalVar v1 = (LocalVar)locals[i]; LocalVar v2 = (LocalVar)locals[j]; // if the two locals are the same, we merge them, this is a small // optimization, it should *not* be required for correctness. if (v1.local == v2.local && v1.type == v2.type) { v1.isArg |= v2.isArg; forwarders.Add(v2, v1); locals.RemoveAt(j); j--; } } } } invokespecialLocalVars = new LocalVar[instructions.Length][]; localVars = new LocalVar[instructions.Length]; for (int i = 0; i < localVars.Length; i++) { LocalVar v = null; if (localStoreReaders[i] != null) { Debug.Assert(IsLoadLocal(instructions[i].NormalizedOpCode)); // lame way to look up the local variable for a load // (by indirecting through a corresponding store) foreach (int store in localStoreReaders[i].Keys) { v = localByStoreSite[MakeKey(store, instructions[i].NormalizedArg1)]; break; } } else { if (instructions[i].NormalizedOpCode == NormalizedByteCode.__invokespecial) { invokespecialLocalVars[i] = new LocalVar[method.MaxLocals]; for (int j = 0; j < invokespecialLocalVars[i].Length; j++) { localByStoreSite.TryGetValue(MakeKey(i, j), out invokespecialLocalVars[i][j]); } } else { localByStoreSite.TryGetValue(MakeKey(i, instructions[i].NormalizedArg1), out v); } } if (v != null) { LocalVar fwd; if (forwarders.TryGetValue(v, out fwd)) { v = fwd; } localVars[i] = v; } } this.allLocalVars = locals.ToArray(); }
private static void VisitLocalLoads(CodeInfo codeInfo, ClassFile.Method method, List <LocalVar> locals, Dictionary <long, LocalVar> localByStoreSite, Dictionary <int, string> storeSites, int instructionIndex, bool debug) { Debug.Assert(IsLoadLocal(method.Instructions[instructionIndex].NormalizedOpCode)); LocalVar local = null; TypeWrapper type = VerifierTypeWrapper.Null; int localIndex = method.Instructions[instructionIndex].NormalizedArg1; bool isArg = false; foreach (int store in storeSites.Keys) { if (store == -1) { // it's a method argument, it has no initial store, but the type is simply the parameter type type = InstructionState.FindCommonBaseType(type, codeInfo.GetLocalTypeWrapper(0, localIndex)); isArg = true; } else { if (method.Instructions[store].NormalizedOpCode == NormalizedByteCode.__invokespecial) { type = InstructionState.FindCommonBaseType(type, codeInfo.GetLocalTypeWrapper(store + 1, localIndex)); } else if (method.Instructions[store].NormalizedOpCode == NormalizedByteCode.__static_error) { // it's an __invokespecial that turned into a __static_error // (since a __static_error doesn't continue, we don't need to set type) } else { Debug.Assert(IsStoreLocal(method.Instructions[store].NormalizedOpCode)); type = InstructionState.FindCommonBaseType(type, codeInfo.GetStackTypeWrapper(store, 0)); } } // we can't have an invalid type, because that would have failed verification earlier Debug.Assert(type != VerifierTypeWrapper.Invalid); LocalVar l; if (localByStoreSite.TryGetValue(MakeKey(store, localIndex), out l)) { if (local == null) { local = l; } else if (local != l) { // If we've already defined a LocalVar and we find another one, then we merge them // together. // This happens for the following code fragment: // // int i = -1; // try { i = 0; for(; ; ) System.out.println(i); } catch(Exception x) {} // try { i = 0; for(; ; ) System.out.println(i); } catch(Exception x) {} // System.out.println(i); // local = MergeLocals(locals, localByStoreSite, local, l); } } } if (local == null) { local = new LocalVar(); local.local = localIndex; if (VerifierTypeWrapper.IsThis(type)) { local.type = ((VerifierTypeWrapper)type).UnderlyingType; } else { local.type = type; } local.isArg = isArg; if (debug) { FindLvtEntry(local, method, instructionIndex); } locals.Add(local); } else { local.isArg |= isArg; local.type = InstructionState.FindCommonBaseType(local.type, type); Debug.Assert(local.type != VerifierTypeWrapper.Invalid); } foreach (int store in storeSites.Keys) { LocalVar v; if (!localByStoreSite.TryGetValue(MakeKey(store, localIndex), out v)) { localByStoreSite[MakeKey(store, localIndex)] = local; } else if (v != local) { local = MergeLocals(locals, localByStoreSite, local, v); } } }
private static Dictionary <int, string>[] FindLocalVariablesImpl(CodeInfo codeInfo, ClassFile classFile, ClassFile.Method method, FindLocalVarState[] state) { ClassFile.Method.Instruction[] instructions = method.Instructions; ExceptionTableEntry[] exceptions = method.ExceptionTable; int maxLocals = method.MaxLocals; Dictionary <int, string>[] localStoreReaders = new Dictionary <int, string> [instructions.Length]; bool done = false; while (!done) { done = true; for (int i = 0; i < instructions.Length; i++) { if (state[i].changed) { done = false; state[i].changed = false; FindLocalVarState curr = state[i].Copy(); for (int j = 0; j < exceptions.Length; j++) { if (exceptions[j].startIndex <= i && i < exceptions[j].endIndex) { state[exceptions[j].handlerIndex].Merge(curr); } } if (IsLoadLocal(instructions[i].NormalizedOpCode) && (instructions[i].NormalizedOpCode != NormalizedByteCode.__aload || !VerifierTypeWrapper.IsFaultBlockException(codeInfo.GetRawStackTypeWrapper(i + 1, 0)))) { if (localStoreReaders[i] == null) { localStoreReaders[i] = new Dictionary <int, string>(); } for (int j = 0; j < curr.sites[instructions[i].NormalizedArg1].Count; j++) { localStoreReaders[i][curr.sites[instructions[i].NormalizedArg1][j]] = ""; } } if (IsStoreLocal(instructions[i].NormalizedOpCode) && (instructions[i].NormalizedOpCode != NormalizedByteCode.__astore || !VerifierTypeWrapper.IsFaultBlockException(codeInfo.GetRawStackTypeWrapper(i, 0)))) { curr.Store(i, instructions[i].NormalizedArg1); // if this is a store at the end of an exception block, // we need to propagate the new state to the exception handler for (int j = 0; j < exceptions.Length; j++) { if (exceptions[j].endIndex == i + 1) { state[exceptions[j].handlerIndex].Merge(curr); } } } if (instructions[i].NormalizedOpCode == NormalizedByteCode.__invokespecial) { ClassFile.ConstantPoolItemMI cpi = classFile.GetMethodref(instructions[i].Arg1); if (ReferenceEquals(cpi.Name, StringConstants.INIT)) { TypeWrapper type = codeInfo.GetRawStackTypeWrapper(i, cpi.GetArgTypes().Length); // after we've invoked the constructor, the uninitialized references // are now initialized if (type == VerifierTypeWrapper.UninitializedThis || VerifierTypeWrapper.IsNew(type)) { for (int j = 0; j < maxLocals; j++) { if (codeInfo.GetLocalTypeWrapper(i, j) == type) { curr.Store(i, j); } } } } } else if (instructions[i].NormalizedOpCode == NormalizedByteCode.__goto_finally) { int handler = instructions[i].HandlerIndex; // Normally a store at the end of a try block doesn't affect the handler block, // but in the case of a finally handler it does, so we need to make sure that // we merge here in case the try block ended with a store. state[handler].Merge(curr); // Now we recursively analyse the handler and afterwards merge the endfault locations back to us FindLocalVarState[] handlerState = new FindLocalVarState[instructions.Length]; handlerState[handler].Merge(curr); curr = new FindLocalVarState(); FindLocalVariablesImpl(codeInfo, classFile, method, handlerState); // Merge back to the target of our __goto_finally for (int j = 0; j < handlerState.Length; j++) { if (instructions[j].NormalizedOpCode == NormalizedByteCode.__athrow && codeInfo.HasState(j) && VerifierTypeWrapper.IsFaultBlockException(codeInfo.GetRawStackTypeWrapper(j, 0)) && ((VerifierTypeWrapper)codeInfo.GetRawStackTypeWrapper(j, 0)).Index == handler) { curr.Merge(handlerState[j]); } } } switch (ByteCodeMetaData.GetFlowControl(instructions[i].NormalizedOpCode)) { case ByteCodeFlowControl.Switch: { for (int j = 0; j < instructions[i].SwitchEntryCount; j++) { state[instructions[i].GetSwitchTargetIndex(j)].Merge(curr); } state[instructions[i].DefaultTarget].Merge(curr); break; } case ByteCodeFlowControl.Branch: state[instructions[i].TargetIndex].Merge(curr); break; case ByteCodeFlowControl.CondBranch: state[instructions[i].TargetIndex].Merge(curr); state[i + 1].Merge(curr); break; case ByteCodeFlowControl.Return: case ByteCodeFlowControl.Throw: break; case ByteCodeFlowControl.Next: state[i + 1].Merge(curr); break; default: throw new InvalidOperationException(); } } } } return(localStoreReaders); }
private static Dictionary <int, string>[] FindLocalVariables(CodeInfo codeInfo, MethodWrapper mw, ClassFile classFile, ClassFile.Method method) { FindLocalVarState[] state = new FindLocalVarState[method.Instructions.Length]; state[0].changed = true; state[0].sites = new FindLocalVarStoreSite[method.MaxLocals]; TypeWrapper[] parameters = mw.GetParameters(); int argpos = 0; if (!mw.IsStatic) { state[0].sites[argpos++].Add(-1); } for (int i = 0; i < parameters.Length; i++) { state[0].sites[argpos++].Add(-1); if (parameters[i].IsWidePrimitive) { argpos++; } } return(FindLocalVariablesImpl(codeInfo, classFile, method, state)); }