コード例 #1
0
    private void Start()
    {
        bool cheack = ClassDataFomater.DataCheack(UnityEngine.Application.persistentDataPath + "/" + saveFileName);

        Debug.Log("データは" + cheack);
        userData        = new SampleUserData();
        numberText.text = userData.countNum.ToString();
    }
コード例 #2
0
 private void Start()
 {
     //データロード
     if (ClassDataFomater.DataCheack(UnityEngine.Application.persistentDataPath + "/GatyaData"))
     {
         userData = ClassDataFomater.Deserialize <GatyaUserData>(UnityEngine.Application.persistentDataPath + "/GatyaData");
     }
     //なければここで作成
     else
     {
         userData = new GatyaUserData();
     }
     //表示物更新
     pointText.text = userData.point.ToString();
 }