List <MeaningfulCiv> SampleCivs(int count) { List <MeaningfulCiv> proposedReturnValue = new List <MeaningfulCiv>(); for (int i = 0; i < count; i++) { CivilizationBLL c = new CivilizationBLL(); c.CivID = i; c.CivStart = new DateTime(1900 + i * 5, 1, 1); c.CivEnd = new DateTime(2000 + i * 5, 1, 1); proposedReturnValue.Add(new MeaningfulCiv(c)); } return(proposedReturnValue); }
public void Should_ReturnNegative_WhenEndisLessThanStart_InMeaningfulCiv() { //arrange create instance of the thing that contains the 'Age' property CivilizationBLL c = new CivilizationBLL(); MeaningfulCiv itemTotest = new MeaningfulCiv(c); itemTotest.CivStart = new DateTime(2019, 10, 31); itemTotest.CivEnd = new DateTime(2018, 10, 31); int ExpectedAge = -1; //act int ActualAge = itemTotest.Age; //assert Assert.AreEqual(ExpectedAge, ActualAge); }
public ActionResult Create() { try { CivilizationBLL newCiv = new CivilizationBLL(); newCiv.CivStart = DateTime.Now.Date; newCiv.CivEnd = DateTime.Now.Date; return(View(newCiv)); } catch (Exception ex) { Logger.Log(ex); return(View("Error", ex)); } }
public ActionResult Delete(int id, CivilizationBLL civDelete) { try { using (ContextBLL dtr = new ContextBLL()) { dtr.CivilizationDelete(id); } return(RedirectToAction("Index")); } catch (Exception ex) { Logger.Log(ex); return(View("Error", ex)); } }
public ActionResult Create(CivilizationBLL civCreate) { try { if (!ModelState.IsValid) { return(View(civCreate)); } using (ContextBLL dtr = new ContextBLL()) { dtr.CivilizationCreate(civCreate); } return(RedirectToAction("Index")); } catch (Exception ex) { Logger.Log(ex); return(View("Error", ex)); } }