void CityActionAdded(Town t, CityActionData ca) { view.actions = town.playerActions.cityActions; view.SetupActions(); view.NotifyNew(ca.name); }
public void RemoveAction(CityActionData ca) { cityActions.Remove(ca); cityActionRemovedEvent(town, ca); }
public void AddAction(CityActionData ca) { cityActions.Add(ca); cityActionAddedEvent(town, ca); }