public CircleLearningCenter(CircleWorldModel model) : base("CircleLearning", model) { }
public CircleGameState(float xPos, float yPos, float xSpeed, Platform agentPlatform, CircleWorldModel model, GraphLink closestLink) : base(xPos, yPos, xSpeed, agentPlatform, closestLink) { _model = model; }
public CirclePlatformManager(CircleWorldModel circleWorldModel) : base(circleWorldModel) { }
public CircleGameState(float xPos, float yPos, float xSpeed, Platform agentPlatform, CircleWorldModel model) : base(xPos, yPos, xSpeed, agentPlatform) { _model = model; }