private void Start() { if (useBaseControl) { defaultSpeed = speed; rb = GetComponent <Rigidbody>(); Cc = GetComponent <CharacterController>(); } audioS = GetComponent <AudioSource>(); managerDialogue = FindObjectOfType <Dialogue_Manager>(); mainCamera = CinemachineBrain.FindObjectOfType <CinemachineBrain>(); ui = UImanager.FindObjectOfType <UImanager>(); // backVector = new Vector3(0, camRoot.position.y + 180, 0); }