void OnCollisionEnter(Collision c) { ChubbyBoyController hitter = c.gameObject.GetComponent <ChubbyBoyController> (); if (hitter != null) { hitter.isDeath = 1; } }
void OnCollisionEnter(Collision c) { hit = 1; animator.SetBool("Hit", true); gameObject.GetComponent <BoxCollider> ().enabled = false; soundHit.Play(); ChubbyBoyController hitter = c.gameObject.GetComponent <ChubbyBoyController> (); if (hitter != null) { hitter.isDeath = 1; } }