public async Task ConfirmPromptChoiceOptionsNoNumbers() { var convState = new ConversationState(new MemoryStorage()); var testProperty = convState.CreateProperty <Dictionary <string, object> >("test", () => new Dictionary <string, object>()); TestAdapter adapter = new TestAdapter() .Use(convState); await new TestFlow(adapter, async(turnContext) => { var state = await testProperty.GetAsync(turnContext); var prompt = new ConfirmPrompt(Culture.English); // Set options Choices.ChoiceFactoryOptions options = new Choices.ChoiceFactoryOptions(); options.IncludeNumbers = false; options.InlineSeparator = "~"; // Doesn't make sense for ConfirmPrompt = prompt.ChoiceOptions = options; var dialogCompletion = await prompt.ContinueAsync(turnContext, state); if (!dialogCompletion.IsActive && !dialogCompletion.IsCompleted) { await prompt.BeginAsync(turnContext, state, new PromptOptions { PromptString = "Please confirm.", RetryPromptString = "Please confirm, say 'yes' or 'no' or something like that." }); } else if (dialogCompletion.IsCompleted) { if (((ConfirmResult)dialogCompletion.Result).Confirmation) { await turnContext.SendActivityAsync("Confirmed."); } else { await turnContext.SendActivityAsync("Not confirmed."); } } }) .Send("hello") .AssertReply("Please confirm. Yes or No") .Send("lala") .AssertReply("Please confirm, say 'yes' or 'no' or something like that. Yes or No") .Send("no") .AssertReply("Not confirmed.") .StartTestAsync(); }
public async Task ConfirmPromptChoiceOptionsNumbers() { TestAdapter adapter = new TestAdapter() .Use(new ConversationState <Dictionary <string, object> >(new MemoryStorage())); await new TestFlow(adapter, async(turnContext) => { var state = ConversationState <Dictionary <string, object> > .Get(turnContext); var prompt = new ConfirmPrompt(Culture.English); // Set options Choices.ChoiceFactoryOptions options = new Choices.ChoiceFactoryOptions(); options.IncludeNumbers = true; prompt.ChoiceOptions = options; var dialogCompletion = await prompt.Continue(turnContext, state); if (!dialogCompletion.IsActive && !dialogCompletion.IsCompleted) { await prompt.Begin(turnContext, state, new PromptOptions { PromptString = "Please confirm.", RetryPromptString = "Please confirm, say 'Yes' or 'No' or something like that." }); } else if (dialogCompletion.IsCompleted) { if (((ConfirmResult)dialogCompletion.Result).Confirmation) { await turnContext.SendActivityAsync("Confirmed."); } else { await turnContext.SendActivityAsync("Not confirmed."); } } }) .Send("hello") .AssertReply("Please confirm. (1) Yes or (2) No") .Send("lala") .AssertReply("Please confirm, say 'Yes' or 'No' or something like that. (1) Yes or (2) No") .Send("no") .AssertReply("Not confirmed.") .StartTestAsync(); }