コード例 #1
0
    private void BindChoices(Choice[] choices, string key, int triggerID)
    {
        int buttonCount = choices.Length;

        if (buttonCount > existingButton)
        {
            GenerateButtons(buttonCount - existingButton);
        }
        for (int i = 0; i < buttonCount; i++)
        {
            int          choiceNumber = i;
            Conversation c            = choices[i].nextConversation;
            buttonText[i].text            = choices[i].text;
            buttonTransforms[i].offsetMax = buttonText[i].GetPreferredValues(choices[i].text) * new Vector2(0.7f, 1) + new Vector2(10, 0);
            buttonTransforms[i].offsetMin = -buttonText[i].GetPreferredValues(choices[i].text) * new Vector2(0.7f, 1) - new Vector2(10, 0);
            buttons[i].onClick.RemoveAllListeners();
            buttons[i].onClick.AddListener(() => {
                ResetButtons(buttonCount);
                ChoiceTracker.Track(key, choiceNumber);
                DialogueManager.instance.SetupChoiceEvent(choiceNumber);
                DialogueManager.instance.LoadConversation(c, triggerID);
            });
        }
        ArrangeButtons(buttonCount);
    }
コード例 #2
0
 public void Track(int choice)
 {
     ChoiceTracker.Track(key, choice);
 }