コード例 #1
0
    public static APIRequestTask RequestAPIChipFusion(int baseUserChipId, int[] materialChipIds, Action <int> onCompleted)
    {
        GameWebAPI.ChipFusionLogic chipFusionLogic = new GameWebAPI.ChipFusionLogic
        {
            SetSendData = delegate(GameWebAPI.ReqDataCS_ChipFusionLogic param)
            {
                param.baseChip     = baseUserChipId;
                param.materialChip = materialChipIds;
            }
        };
        APIRequestTask task = new APIRequestTask(chipFusionLogic, true);

        chipFusionLogic.OnReceived = delegate(GameWebAPI.RespDataCS_ChipFusionLogic resData)
        {
            if (resData.resultCode == 1)
            {
                List <GameWebAPI.RespDataCS_ChipListLogic.UserChipList> list = ChipDataMng.userChipData.userChipList.ToList <GameWebAPI.RespDataCS_ChipListLogic.UserChipList>();
                int[] materialChipIds2 = materialChipIds;
                for (int i = 0; i < materialChipIds2.Length; i++)
                {
                    int materialChip = materialChipIds2[i];
                    list.RemoveAll((GameWebAPI.RespDataCS_ChipListLogic.UserChipList c) => c.userChipId == materialChip);
                }
                ChipDataMng.userChipData.userChipList = list.ToArray();
                GameWebAPI.RespDataCS_ChipListLogic.UserChipList userChipInfo = ChipDataMng.GetUserChip(baseUserChipId);
                userChipInfo.chipId = resData.userChip.chipId;
                if (userChipInfo.userMonsterId != 0)
                {
                    ChipClientSlotInfo slotInfo        = ChipDataMng.userChipSlotData.GetSlotInfo(userChipInfo.userMonsterId.ToString());
                    ChipClientEquip    chipClientEquip = slotInfo.FindChipEquip(baseUserChipId);
                    chipClientEquip.chipId = resData.userChip.chipId;
                    TaskBase task = task;
                    GameWebAPI.RequestMonsterList requestMonsterList = new GameWebAPI.RequestMonsterList();
                    requestMonsterList.SetSendData = delegate(GameWebAPI.ReqDataUS_GetMonsterList param)
                    {
                        param.userMonsterIds = new int[]
                        {
                            userChipInfo.userMonsterId
                        };
                    };
                    requestMonsterList.OnReceived = delegate(GameWebAPI.RespDataUS_GetMonsterList response)
                    {
                        ClassSingleton <MonsterUserDataMng> .Instance.UpdateUserMonsterData(response.userMonsterList);
                    };
                    task.Add(new APIRequestTask(requestMonsterList, true));
                }
            }
            onCompleted(resData.resultCode);
        };
        return(task);
    }
コード例 #2
0
 public void UpdateEquipList(GameWebAPI.ReqDataCS_ChipEquipLogic equip)
 {
     if (equip == null)
     {
         return;
     }
     if (equip.act == 1)
     {
         GameWebAPI.RespDataCS_ChipListLogic.UserChipList userChip = ChipDataMng.GetUserChip(equip.userChipId);
         ChipClientEquip chipClientEquip = new ChipClientEquip(equip, userChip.chipId);
         chipClientEquip.chipId = userChip.chipId;
         this.monsterSlotInfo.AddChipEquip(chipClientEquip);
     }
     else
     {
         this.monsterSlotInfo.DeleteChipEquip(equip.userChipId);
     }
 }