public LoadingScreen Initialize() { _ownAnimator = GetComponent<Animator>(); _childrenController = gameObject.AddComponent<ChildrenControllerComponent>(); _childrenController.DisableChildren(); return this; }
public LoadingScreen Initialize() { _ownAnimator = GetComponent<Animator>(); _childrenController = gameObject.AddComponent<ChildrenControllerComponent>(); _childrenController.DisableChildren(); return this; }