コード例 #1
0
        public ChildAddViewModel(MainViewModel mainViewModel, IServiceProvider serviceProvider)
        {
            _mainViewModel = mainViewModel;
            _newChild      = new ChildWpf("", "", GameLevel.Beginner, DayOfWeek.Sunday, DateTime.Today);
            _childFacade   = serviceProvider.GetRequiredService <IChildFacadeAsync>();
            serviceProvider.GetService <UnitOfWork>();
            _fromUiChildMapper = new FromUiChildMapper();
            _fromUiGroupMapper = new FromUiGroupMapper();
            _toUiGroupMapper   = new ToUiGroupMapper();
            IMapper <Child, ChildWpf> toUiChildMapper = new ToUiChildMapper();

            DaysOfWeek = new ObservableCollection <DayOfWeek>(
                Enum.GetValues(typeof(DayOfWeek)).OfType <DayOfWeek>());
            GameLevels = new ObservableCollection <GameLevel>(
                Enum.GetValues(typeof(GameLevel)).OfType <GameLevel>());
            GroupsToChoose = new ObservableCollection <GroupWpf>();
            ChosenDays     = new ObservableCollection <DayOfWeek>();
        }
コード例 #2
0
        private async Task AddChild(ChildWpf child)
        {
            if (child == null)
            {
                return;
            }
            child.PreferableDays = ChosenDays.ToList();
            List <Group> unmappedGroups = await _childFacade.AddChildAsync(
                _fromUiChildMapper.Map(child));

            List <GroupWpf> groups = unmappedGroups
                                     .Select(_toUiGroupMapper.Map)
                                     .ToList();

            RefreshDays();
            if (groups.Count == 1)
            {
                NavigateToSuccessPage(groups.First());
                return;
            }

            NavigateToChooseGroupPage(groups);
        }
コード例 #3
0
 private void ClearChild()
 {
     _prevChild = _newChild;
     NewChild   = new ChildWpf("", "", GameLevel.Beginner, DayOfWeek.Sunday, DateTime.Today);
 }