コード例 #1
0
    public void SetAsset(InputActionAsset newAsset)
    {
        if (newAsset == asset)
        {
            return;
        }
        var PilotTankCallbacks     = m_PilotTankActionsCallbackInterface;
        var ChiefControlsCallbacks = m_ChiefControlsActionsCallbackInterface;
        var ArtilleryCallbacks     = m_ArtilleryActionsCallbackInterface;

        if (m_Initialized)
        {
            Uninitialize();
        }
        asset = newAsset;
        PilotTank.SetCallbacks(PilotTankCallbacks);
        ChiefControls.SetCallbacks(ChiefControlsCallbacks);
        Artillery.SetCallbacks(ArtilleryCallbacks);
    }
コード例 #2
0
 private void Uninitialize()
 {
     if (m_PilotTankActionsCallbackInterface != null)
     {
         PilotTank.SetCallbacks(null);
     }
     m_PilotTank = null;
     m_PilotTank_MoveRightLever = null;
     if (m_PilotTankMoveRightLeverActionStarted != null)
     {
         m_PilotTank_MoveRightLever.started -= m_PilotTankMoveRightLeverActionStarted.Invoke;
     }
     if (m_PilotTankMoveRightLeverActionPerformed != null)
     {
         m_PilotTank_MoveRightLever.performed -= m_PilotTankMoveRightLeverActionPerformed.Invoke;
     }
     if (m_PilotTankMoveRightLeverActionCancelled != null)
     {
         m_PilotTank_MoveRightLever.cancelled -= m_PilotTankMoveRightLeverActionCancelled.Invoke;
     }
     m_PilotTank_MoveLeftLever = null;
     if (m_PilotTankMoveLeftLeverActionStarted != null)
     {
         m_PilotTank_MoveLeftLever.started -= m_PilotTankMoveLeftLeverActionStarted.Invoke;
     }
     if (m_PilotTankMoveLeftLeverActionPerformed != null)
     {
         m_PilotTank_MoveLeftLever.performed -= m_PilotTankMoveLeftLeverActionPerformed.Invoke;
     }
     if (m_PilotTankMoveLeftLeverActionCancelled != null)
     {
         m_PilotTank_MoveLeftLever.cancelled -= m_PilotTankMoveLeftLeverActionCancelled.Invoke;
     }
     m_PilotTank_StopLeft = null;
     if (m_PilotTankStopLeftActionStarted != null)
     {
         m_PilotTank_StopLeft.started -= m_PilotTankStopLeftActionStarted.Invoke;
     }
     if (m_PilotTankStopLeftActionPerformed != null)
     {
         m_PilotTank_StopLeft.performed -= m_PilotTankStopLeftActionPerformed.Invoke;
     }
     if (m_PilotTankStopLeftActionCancelled != null)
     {
         m_PilotTank_StopLeft.cancelled -= m_PilotTankStopLeftActionCancelled.Invoke;
     }
     m_PilotTank_StopRight = null;
     if (m_PilotTankStopRightActionStarted != null)
     {
         m_PilotTank_StopRight.started -= m_PilotTankStopRightActionStarted.Invoke;
     }
     if (m_PilotTankStopRightActionPerformed != null)
     {
         m_PilotTank_StopRight.performed -= m_PilotTankStopRightActionPerformed.Invoke;
     }
     if (m_PilotTankStopRightActionCancelled != null)
     {
         m_PilotTank_StopRight.cancelled -= m_PilotTankStopRightActionCancelled.Invoke;
     }
     m_PilotTank_StopAll = null;
     if (m_PilotTankStopAllActionStarted != null)
     {
         m_PilotTank_StopAll.started -= m_PilotTankStopAllActionStarted.Invoke;
     }
     if (m_PilotTankStopAllActionPerformed != null)
     {
         m_PilotTank_StopAll.performed -= m_PilotTankStopAllActionPerformed.Invoke;
     }
     if (m_PilotTankStopAllActionCancelled != null)
     {
         m_PilotTank_StopAll.cancelled -= m_PilotTankStopAllActionCancelled.Invoke;
     }
     m_PilotTank_repair = null;
     if (m_PilotTankRepairActionStarted != null)
     {
         m_PilotTank_repair.started -= m_PilotTankRepairActionStarted.Invoke;
     }
     if (m_PilotTankRepairActionPerformed != null)
     {
         m_PilotTank_repair.performed -= m_PilotTankRepairActionPerformed.Invoke;
     }
     if (m_PilotTankRepairActionCancelled != null)
     {
         m_PilotTank_repair.cancelled -= m_PilotTankRepairActionCancelled.Invoke;
     }
     if (m_ChiefControlsActionsCallbackInterface != null)
     {
         ChiefControls.SetCallbacks(null);
     }
     m_ChiefControls        = null;
     m_ChiefControls_RClick = null;
     if (m_ChiefControlsRClickActionStarted != null)
     {
         m_ChiefControls_RClick.started -= m_ChiefControlsRClickActionStarted.Invoke;
     }
     if (m_ChiefControlsRClickActionPerformed != null)
     {
         m_ChiefControls_RClick.performed -= m_ChiefControlsRClickActionPerformed.Invoke;
     }
     if (m_ChiefControlsRClickActionCancelled != null)
     {
         m_ChiefControls_RClick.cancelled -= m_ChiefControlsRClickActionCancelled.Invoke;
     }
     m_ChiefControls_LClick = null;
     if (m_ChiefControlsLClickActionStarted != null)
     {
         m_ChiefControls_LClick.started -= m_ChiefControlsLClickActionStarted.Invoke;
     }
     if (m_ChiefControlsLClickActionPerformed != null)
     {
         m_ChiefControls_LClick.performed -= m_ChiefControlsLClickActionPerformed.Invoke;
     }
     if (m_ChiefControlsLClickActionCancelled != null)
     {
         m_ChiefControls_LClick.cancelled -= m_ChiefControlsLClickActionCancelled.Invoke;
     }
     if (m_ArtilleryActionsCallbackInterface != null)
     {
         Artillery.SetCallbacks(null);
     }
     m_Artillery         = null;
     m_Artillery_RotateY = null;
     if (m_ArtilleryRotateYActionStarted != null)
     {
         m_Artillery_RotateY.started -= m_ArtilleryRotateYActionStarted.Invoke;
     }
     if (m_ArtilleryRotateYActionPerformed != null)
     {
         m_Artillery_RotateY.performed -= m_ArtilleryRotateYActionPerformed.Invoke;
     }
     if (m_ArtilleryRotateYActionCancelled != null)
     {
         m_Artillery_RotateY.cancelled -= m_ArtilleryRotateYActionCancelled.Invoke;
     }
     m_Artillery_RotateX = null;
     if (m_ArtilleryRotateXActionStarted != null)
     {
         m_Artillery_RotateX.started -= m_ArtilleryRotateXActionStarted.Invoke;
     }
     if (m_ArtilleryRotateXActionPerformed != null)
     {
         m_Artillery_RotateX.performed -= m_ArtilleryRotateXActionPerformed.Invoke;
     }
     if (m_ArtilleryRotateXActionCancelled != null)
     {
         m_Artillery_RotateX.cancelled -= m_ArtilleryRotateXActionCancelled.Invoke;
     }
     m_Artillery_Fire = null;
     if (m_ArtilleryFireActionStarted != null)
     {
         m_Artillery_Fire.started -= m_ArtilleryFireActionStarted.Invoke;
     }
     if (m_ArtilleryFireActionPerformed != null)
     {
         m_Artillery_Fire.performed -= m_ArtilleryFireActionPerformed.Invoke;
     }
     if (m_ArtilleryFireActionCancelled != null)
     {
         m_Artillery_Fire.cancelled -= m_ArtilleryFireActionCancelled.Invoke;
     }
     m_Artillery_Reload = null;
     if (m_ArtilleryReloadActionStarted != null)
     {
         m_Artillery_Reload.started -= m_ArtilleryReloadActionStarted.Invoke;
     }
     if (m_ArtilleryReloadActionPerformed != null)
     {
         m_Artillery_Reload.performed -= m_ArtilleryReloadActionPerformed.Invoke;
     }
     if (m_ArtilleryReloadActionCancelled != null)
     {
         m_Artillery_Reload.cancelled -= m_ArtilleryReloadActionCancelled.Invoke;
     }
     m_Initialized = false;
 }