コード例 #1
0
 public void ResetTilePath(string keyName)
 {
     for (int i = 0; i < 8; i++)
     {
         for (int j = 0; j < 8; j++)
         {
             ChessTile chessTile = tilemap.GetTile <ChessTile>(new Vector3Int(j, i, 0));
             chessTile.ResetTileData(keyName);
         }
     }
 }