コード例 #1
0
 // Use this for initialization
 void Start()
 {
     txt               = GetComponent <Text>();
     txt.text          = "";
     cherryCountScript = GameObject.Find("CherryCount").GetComponent <CherryCountScript>();
     timeScript        = GameObject.Find("TimeCount").GetComponent <TimeScript>();
     playerSoulScript  = GameObject.Find("PlayerSoul").GetComponent <PlayerSoulScript>();
 }
コード例 #2
0
    // Use this for initialization
    void Start()
    {
        A         = 0.0f;                // 加速度
        posY      = 0.0f;                // Y座標
        JUMPPOWER = 0.98f * 6.0f / 8.0f; // 加速度
        G         = 0.98f / 12.0f;       // 重力

        B = 0.0f;

        i = 0;

        collider2D        = GetComponent <Collider2D>();
        animator          = GetComponent <Animator>();
        cherryCountScript = GameObject.Find("CherryCount").GetComponent <CherryCountScript>();
        timeScript        = GameObject.Find("TimeCount").GetComponent <TimeScript>();
        mainCamera        = GameObject.FindWithTag("MainCamera");
        resultScript      = GameObject.Find("Text").GetComponent <ResultScript>();

        animator.SetBool("idle", true);
        animator.SetBool("run", false);

        this.rigidbody2D = GetComponent <Rigidbody2D>();
        A = JUMPPOWER;
    }
コード例 #3
0
 // Use this for initialization
 void Start()
 {
     cherryCountScript = GameObject.Find("CherryCount").GetComponent <CherryCountScript>();
 }