コード例 #1
0
        public void SubscribeToPlayer1()
        {
            chefs = GameObject.FindGameObjectsWithTag("Player");
            ChefBehaviour behaviour = chefs[0].GetComponent <ChefBehaviour>();

            behaviour.OnCancelPressed += Pause;
        }
コード例 #2
0
        public void Quit()
        {
            ChefBehaviour behaviour = chefs[0].GetComponent <ChefBehaviour>();

            behaviour.OnCancelPressed -= Pause;
            SceneManager.LoadScene("Menu");
        }