public override void UpdateAccessory(Player player, bool hideVisual) { CheddarModPlayer modPlayer = player.GetModPlayer <CheddarModPlayer>(); modPlayer.potionSaver = true; modPlayer.healBeforeDeath = true; }
public override void UpdateAccessory(Player player, bool hideVisual) { player.moveSpeed += 2.56f; player.waterWalk = true; player.fireWalk = true; player.lavaImmune = true; player.iceSkate = true; player.accFlipper = true; player.ignoreWater = true; player.accRunSpeed = 16f; player.rocketBoots = 3; player.runAcceleration *= 4f; player.jumpBoost = true; player.noFallDmg = true; player.autoJump = true; player.jumpSpeedBoost = 6f; player.wingTimeMax = 240; player.blackBelt = true; player.dash = 1; player.spikedBoots = 2; CheddarModPlayer modPlayer = player.GetModPlayer <CheddarModPlayer>(); modPlayer.flyte = true; }
public override void UpdateAccessory(Player player, bool hideVisual) { CheddarModPlayer mPlayer = player.GetModPlayer <CheddarModPlayer>(); mPlayer.hBoost = 1.2f; player.lifeRegen += 1; }
public override void UpdateAccessory(Player player, bool hideVisual) { player.moveSpeed += 1.28f; player.waterWalk = true; player.fireWalk = true; player.lavaImmune = true; player.iceSkate = true; player.accFlipper = true; player.ignoreWater = true; player.accRunSpeed = 12f; player.rocketBoots = 3; player.runAcceleration *= 2f; player.doubleJumpCloud = true; player.doubleJumpSandstorm = true; player.doubleJumpBlizzard = true; player.doubleJumpFart = true; player.doubleJumpSail = true; player.jumpBoost = true; player.noFallDmg = true; player.autoJump = true; player.jumpSpeedBoost = 3.6f; CheddarModPlayer modPlayer = player.GetModPlayer <CheddarModPlayer>(); modPlayer.yeet = true; }
public override void UpdateAccessory(Player player, bool hideVisual) { player.armorPenetration += 20; player.pStone = true; player.starCloak = true; player.longInvince = true; player.shinyStone = true; player.goldRing = true; //player.coins = true; player.discount = true; player.lifeRegen += 2; CheddarModPlayer mPlayer = player.GetModPlayer <CheddarModPlayer>(); mPlayer.hBoost = 1.5f; mPlayer.bBoost = 1.5f; mPlayer.grabBoost += 62; if (hideVisual) { player.statDefense += 12; mPlayer.coinDefense = true; } else { mPlayer.midasCurse = true; } }
public override void UpdateAccessory(Player player, bool hideVisual) { player.rangedDamage += 0.15f; player.rangedCrit += 15; CheddarModPlayer modPlayer = player.GetModPlayer <CheddarModPlayer>(); modPlayer.tome = true; }
public override void UpdateAccessory(Player player, bool hideVisual) { player.thrownDamage += 0.05f; player.thrownCrit += 5; CheddarModPlayer modPlayer = player.GetModPlayer <CheddarModPlayer>(); modPlayer.pocket = true; }
public override void UpdateAccessory(Player player, bool hideVisual) { player.meleeDamage += 0.15f; player.meleeCrit += 15; player.meleeSpeed += 0.1f; CheddarModPlayer modPlayer = player.GetModPlayer <CheddarModPlayer>(); modPlayer.hero = true; }
public override void UpdateAccessory(Player player, bool hideVisual) { player.doubleJumpCloud = true; player.doubleJumpSandstorm = true; player.doubleJumpBlizzard = true; player.doubleJumpFart = true; player.doubleJumpSail = true; player.jumpBoost = true; player.noFallDmg = true; player.autoJump = true; player.jumpSpeedBoost = 2.4f; player.moveSpeed += 0.05f; CheddarModPlayer modPlayer = player.GetModPlayer <CheddarModPlayer>(); modPlayer.yeet = true; }
public override void UpdateAccessory(Player player, bool hideVisual) { player.manaMagnet = true; player.magicDamage += 0.15f; player.magicCrit += 10; player.kbGlove = true; player.meleeSpeed += 0.1f; player.meleeDamage += 0.15f; player.meleeCrit += 10; player.magmaStone = true; player.rangedCrit += 10; player.rangedDamage += 0.15f; player.magicQuiver = true; player.arrowDamage += 0.15f; CheddarModPlayer modPlayer = player.GetModPlayer <CheddarModPlayer>(); modPlayer.scope = true; }
public override void UpdateAccessory(Player player, bool hideVisual) { player.manaCost = 0f; //player.manaMagnet = true; player.magicDamage += 0.3f; player.magicCrit += 30; player.kbGlove = true; player.meleeSpeed += 0.3f; player.meleeDamage += 0.3f; player.meleeCrit += 30; player.magmaStone = true; player.rangedCrit += 30; player.rangedDamage += 0.3f; player.magicQuiver = true; player.arrowDamage += 0.3f; player.accMerman = true; player.hideMerman = true; player.wolfAcc = true; player.hideWolf = true; player.lifeRegen += 5; player.pickSpeed -= 0.3f; player.minionDamage += 0.3f; player.minionKB += 3; player.thrownDamage += 0.3f; player.thrownCrit += 30; player.maxMinions += 5; CheddarModPlayer modPlayer = player.GetModPlayer <CheddarModPlayer>(); modPlayer.stuff = true; modPlayer.trueHero = true; if (!hideVisual) { modPlayer.scope = true; } modPlayer.healBeforeDeath = true; }