/// <summary> /// Encodes the first bytes of LogicGameMode. /// </summary> public void EncodeOnce(ChecksumEncoder Stream) { Stream.WriteVInt(42); // Value != 42: decodeOnce stream is corrupted! #1 Stream.AddRange("02-02-01-02-04-01-00 00-00-00-19 54-49-44-5F-43-41-53-54-5F-51-55-45-53-54-5F-4D-49-4E-5F-45-4C-49-58-49-52 00-00-00-00-1E-00-00-00-00-00-06-00-01-01-00-04-04-00 00-00-00-19 54-49-44-5F-43-41-53-54-5F-51-55-45-53-54-5F-4D-41-58-5F-45-4C-49-58-49-52 00-00-00-00-32-00-00-00-00-00-00-02-01-01-00 01 7F-7F-7F-7F-00-00-00-00-00-00-01-32-00-00-00-00-00-00-00-00-00-00-00-00-00-08-00-00-00-00-00-00-00-00-02-00-00-00-00-00-00-00-00-00-00-00-01 02 00-01 00-01 00-01 00-00-00-06-42-65-72-6B-61-6E-0A-9D-25-98-04-98-24-00-00-00-00-00-26-00-00-00-00-00-08-0E-05-01-83-B9-01-05-02-B2-04-05-03-00-05-04-00-05-0C-A3-0E-05-0D-00-05-0E-00-05-0F-8F-06-05-16-90-06-05-19-B0-DD-9E-F2-01-05-1A-09-05-1C-00-05-1D-B3-88-D5-44-05-23-01-00-00-00-05-05-06-BF-28-05-07-95-02-05-0B-26-05-14-08-05-1B-09-08-1A-17-8A-01-1A-1D-04-1A-23-26-1A-25-11-1A-2A-15-1A-2E-04-1A-36-05-1C-0B-3E-00-00-09-02-1E-97-8D-69-00-00-00-0B-6C-6F-73-20-70-69-74-75-64-6F-73-B3-01-99-0E-9C-02-00-A9-06-BA-05-01-B6-01-03-00-00-00-01".HexaToBytes()); // TODO : Implement the Events. /* Stream.WriteBoolean(false); * * if (this.Battle != null) * { * for (int I = 0; I < 4; I++) * { * if (this.Battle.Players[I] != null) * { * Stream.WriteBoolean(true); * this.Battle.Players[I].Encode(Stream, true); * * continue; * } * * Stream.WriteBoolean(false); * } * } */ Stream.WriteVInt(43); // Value != 43: decodeOnce stream is corrupted! #2 }
/// <summary> /// Encodes this instance. /// </summary> public override void Encode(ChecksumEncoder Stream) { base.Encode(Stream); Stream.WriteString(this.Message); Stream.WriteBoolean(this.AcceptingAvatar != null); if (this.AcceptingAvatar != null) { Stream.WriteString(this.AcceptingAvatar); } Stream.WriteVInt(this.SenderScore); Stream.WriteBoolean(this.Closed); Stream.WriteBoolean(this.TournamentMode); Stream.WriteVInt(this.SpectatorCount); Stream.WriteBoolean(this.AcceptingAvatarId != 0); if (this.AcceptingAvatarId != 0) { Stream.WriteLong(this.AcceptingAvatarId); } Stream.EncodeData(null); Stream.WriteBoolean(false); Stream.WriteBoolean(false); }
/// <summary> /// Encodes in the specified stream. /// </summary> /// <param name="Stream">The stream.</param> public void Encode(ChecksumEncoder Stream) { Stream.WriteInt(this.HighId); Stream.WriteInt(this.LowId); Stream.WriteString(this.Name); Stream.EncodeData(this.Badge); Stream.WriteVInt(this.Type); Stream.WriteVInt(this.MembersCount); Stream.WriteVInt(this.Score); Stream.WriteVInt(this.RequiredScore); Stream.WriteVInt(0); Stream.WriteVInt(0); Stream.WriteVInt(0); Stream.WriteVInt(50); Stream.WriteVInt(this.Donations); Stream.WriteVInt(2); Stream.EncodeData(this.Locale); Stream.EncodeData(this.Region); Stream.WriteBoolean(false); if (false) { // TODO : Encode the clan event. } }
/// <summary> /// Encodes this instance. /// </summary> public override void Encode(ChecksumEncoder Stream) { base.Encode(Stream); Stream.WriteVInt(this.QuestIndex); Stream.WriteVInt(this.QuestUnknown); }
/// <summary> /// Encodes this instance. /// </summary> public override void Encode(ChecksumEncoder Stream) { base.Encode(Stream); Stream.WriteVInt(-1); Stream.WriteVInt(8); Stream.WriteVInt(-1); }
public override void Encode(ChecksumEncoder encoder) { encoder.WriteVInt(this.m_id); encoder.WriteVInt(this.m_data.GetGlobalID()); encoder.WriteString(LogicJSONParser.CreateJSONString(this.m_json)); base.Encode(encoder); }
/// <summary> /// Encodes this instance. /// </summary> public override void Encode(ChecksumEncoder Stream) { base.Encode(Stream); Stream.WriteVInt(this.SpellOffset); Stream.WriteVInt(this.DeckOffset); Stream.WriteVInt(this.Deck2Offset); }
/// <summary> /// Encodes the specified stream. /// </summary> /// <param name="Stream">The stream.</param> public override void Encode(ChecksumEncoder Stream) { base.Encode(Stream); Stream.WriteBoolean(this.Is2v2); Stream.WriteVInt(0); Stream.WriteVInt(-1); }
/// <summary> /// Encodes in the specified stream. /// </summary> /// <param name="Stream">The stream.</param> public virtual void Encode(ChecksumEncoder Stream) { Stream.EncodeLogicLong(this.EntryId); Stream.WriteString(this.Name); Stream.WriteVInt(this.Order); Stream.WriteVInt(this.Score); Stream.WriteVInt(this.PreviousOrder); }
/// <summary> /// Encodes this instance. /// </summary> public override void Encode(ChecksumEncoder Stream) { base.Encode(Stream); Stream.WriteVInt(this.EventType); Stream.WriteVInt(this.TargetHighId); Stream.WriteVInt(this.TargetLowId); Stream.WriteString(this.TargetName); }
/// <summary> /// Encodes this instance. /// </summary> public override void Encode(ChecksumEncoder Stream) { base.Encode(Stream); Stream.EncodeData(this.SpellData); Stream.WriteVInt(this.Amount); Stream.WriteVInt(this.RarityIndex); Stream.WriteBoolean(false); }
/// <summary> /// Encodes this instance. /// </summary> public override void Encode(ChecksumEncoder Stream) { base.Encode(Stream); Stream.WriteVInt(this.ChestId); Stream.WriteVInt(this.ChestGlobalId); Stream.WriteVInt(this.ChestType); Stream.WriteVInt(this.PaidGems); Stream.WriteVInt(this.FreeGems); }
/// <summary> /// Encodes the specified stream. /// </summary> /// <param name="Stream">The stream.</param> public virtual void Encode(ChecksumEncoder Stream) { Stream.EnableCheckSum(false); Stream.WriteVInt(this.TickWhenGiven); Stream.WriteVInt(this.ExecuteTick); Stream.EncodeLogicLong(this.ExecutorId); Stream.EnableCheckSum(true); }
/// <summary> /// Encodes this instance. /// </summary> public void Encode(ChecksumEncoder Stream) { Stream.WriteVInt(8); for (int I = 0; I < 8; I++) { Stream.WriteVInt(this.Slots[I].Count); this.Slots[I].ForEach(Slot => { Slot.Encode(Stream); }); } }
/// <summary> /// Encodes this instance. /// </summary> public void Encode(ChecksumEncoder Stream) { Stream.EncodeLogicData(this.Data, 26); Stream.WriteVInt(this.Level); Stream.WriteVInt(this.CreateTime); Stream.WriteVInt(this.Count); Stream.WriteVInt(this.NewCount); Stream.WriteVInt(this.RecentUseCount); Stream.WriteBool(this.NewUpgrade); Stream.WriteBool(this.NewFlag); }
/// <summary> /// Encodes a collection of spells. /// </summary> public static void EncodeSpellList(this ChecksumEncoder Stream, List <SpellData> Spells) { if (Spells.Count < 200) { Stream.WriteVInt(Spells.Count); Spells.ForEach(Stream.EncodeData); } else { Stream.WriteVInt(0); } }
/// <summary> /// Adds a data data reference. /// </summary> public static void EncodeData(this ChecksumEncoder Stream, CsvData CsvData) { if (CsvData != null) { Stream.WriteVInt(CsvData.Type); Stream.WriteVInt(CsvData.Instance); } else { Stream.WriteVInt(0); } }
/// <summary> /// Encodes in the specified stream. /// </summary> /// <param name="Stream">The stream.</param> public virtual void Encode(ChecksumEncoder Stream) { Stream.WriteLogicLong(this.HighId, this.LowId); Stream.WriteLogicLong(this.SenderHighId, this.SenderLowId); Stream.WriteLogicLong(this.SenderHighId, this.SenderLowId); // HomeID Stream.WriteString(this.SenderName); Stream.WriteVInt(this.SenderExpLevel); Stream.WriteVInt(this.SenderRole); Stream.WriteVInt(this.AgeSeconds); Stream.WriteBoolean(this.Removed); }
/// <summary> /// Encodes this instance. /// </summary> public override void Encode(ChecksumEncoder Stream) { Stream.WriteLong(this.AllianceId); Stream.WriteVInt(this.NewRole); base.Encode(Stream); }
/// <summary> /// Encodes this instance. /// </summary> public override void Encode(ChecksumEncoder Stream) { base.Encode(Stream); Stream.WriteVInt(this.CopyDeckId); Stream.WriteVInt(this.SpellIds.Length); foreach (int SpellId in this.SpellIds) { Stream.WriteVInt(SpellId); } Stream.WriteInt(0); Stream.WriteInt(3); Stream.WriteVInt(0); }
/// <summary> /// Adds a constant size int array. /// </summary> public static void EncodeConstantSizeIntArray(this ChecksumEncoder Stream, int[] Array, int Size) { for (int I = 0; I < Size; I++) { Stream.WriteVInt(Array[I]); } }
/// <summary> /// Encodes this instance. /// </summary> public override void Encode(ChecksumEncoder Stream) { base.Encode(Stream); Stream.EncodeData(this.SpecialChestData); Stream.WriteVInt(this.ChestType); }
/// <summary> /// Encodes this instance. /// </summary> public override void Encode(ChecksumEncoder Stream) { base.Encode(Stream); Stream.WriteVInt(this.Amount); Stream.WriteBoolean(this.Free); }
public override void Encode(ChecksumEncoder encoder) { ByteStreamHelper.WriteDataReference(encoder, this.m_buyResourceData); encoder.WriteVInt(this.m_buyResourceCount); base.Encode(encoder); }
/// <summary> /// Encodes in the specified stream. /// </summary> /// <param name="Stream">The stream.</param> public void Encode(ChecksumEncoder Stream) { base.Encode(Stream); Stream.EncodeData(this.BadgeData); Stream.EncodeData(this.RegionData); Stream.WriteVInt(this.MembersCount); }
/// <summary> /// Encodes this instance. /// </summary> public virtual void Encode(ChecksumEncoder Stream) { /* * * * * * * * * * * * * * * * * * * * * * * * * 01 00 00 9A-05 96-02 05-01 1A-13 0F 00 00 B8-2E 00-00 * * 01 00 01 9A-05 AC-04 05-01 1A-0D 1E 00 00 B8-2E 00-00 * * 01 00 02 9A-05 B4-07 05-01 1A-31 32 00 00 B8-2E 00-00 * * 01 00 03 9A-05 A0-0C 05-01 1B-0A 08 01 00 B8-2E 00-01 * * 01 00 04 9A-05 B0-12 05-01 1C-03 0C 01 00 B8-2E 00-00 * * 01 00 05 9A-05 80-19 05-01 1A-03 10 01 00 B8-2E 00-00 * * * * * * * * * * * * * * * * * * * * * * * * */ Stream.WriteVInt(0); Stream.WriteVInt(this.ShopIndex); Stream.WriteVInt(0); Stream.WriteVInt(this.Cost); Stream.EncodeData(this.BuyResourceData); }
/// <summary> /// Encodes this instance. /// </summary> public override void Encode(ChecksumEncoder Stream) { if (this.Reward != null) { Stream.WriteBoolean(true); Reward.EncodeReward(Stream, this.Reward); } else { Stream.WriteBoolean(false); } Stream.WriteVInt(this.LocationId); Stream.WriteVInt(this.ChestType); base.Encode(Stream); }
/// <summary> /// Encodes this instance. /// </summary> public override void Encode(ChecksumEncoder Stream) { base.Encode(Stream); Stream.WriteString(this.SenderMessage); Stream.WriteString(this.ResponderName); Stream.WriteVInt(this.RequestState); }
public virtual void Encode(ChecksumEncoder encoder) { encoder.WriteBoolean(this.m_new); encoder.WriteBoolean(this.m_removed); if (!this.m_removed) { encoder.WriteLong(this.m_id); if (this.m_allianceId != null) { encoder.WriteBoolean(true); encoder.WriteLong(this.m_allianceId); encoder.WriteString(this.m_allianceName); encoder.WriteInt(this.m_allianceBadgeId); encoder.WriteInt(this.m_allianceExpLevel); } else { encoder.WriteBoolean(false); } encoder.WriteLong(this.m_accountId); encoder.WriteLong(this.m_avatarId); encoder.WriteString(this.m_name); encoder.WriteInt(-1); if (this.m_homeId != null) { encoder.WriteBoolean(true); encoder.WriteLong(this.m_homeId); } else { encoder.WriteBoolean(false); } encoder.WriteVInt(5); encoder.WriteVInt(10); encoder.WriteVInt(15); encoder.WriteVInt(20); encoder.WriteBoolean(false); encoder.WriteVInt(this.m_remainingSeconds); } }
/// <summary> /// Encodes in the specified stream. /// </summary> /// <param name="Stream">The stream.</param> public static void Encode(ChecksumEncoder Stream) { Stream.WriteVInt(ChestManager.Chests.Count); foreach (ChestEvent ChestEvent in ChestManager.Chests) { ChestEvent.Encode(Stream); } }