コード例 #1
0
    // called when the state is changed.
    // for the step observer, it is called when the step is completed.
    public override void OnStateChange()
    {
        // Checklist cl = step.GetChecklist();
        Checklist cl = step.checklist;

        // if the current step is set to the observer, then the step is complete.
        if (subject.GetStateNumber() == stepEndState && cl.GetCurrentStep() == step)
        {
            // the step has been completed.
            cl.CompleteStep();
        }
    }