void OnClick() { CheckUnlock.LookForUnlock(); if (CheckUnlock.somethingToUnlock == true) { newcontentmessage.SetActive(true); PlayerPrefs.SetString("New Object Unlocked", CheckUnlock.unlockedItem); PlayerPrefs.Save(); } }
void Start() { if (SceneManager.GetActiveScene().ToString() == "Weekly Summary" && LiteProControl.appVersion == "lite") { CheckUnlock.LookForUnlock(); if (CheckUnlock.somethingToUnlock == true) { newcontentmessage.SetActive(true); PlayerPrefs.SetString("New Object Unlocked", CheckUnlock.unlockedItem); PlayerPrefs.Save(); } } }