public BTCheckExistence(Transform trans, float radius, string layerName, CheckOpt checkOpt) { _trans = trans; _radius = radius; _layerName = layerName; _checkOpt = checkOpt; }
public BTCheckCollision(CheckOpt checkOpt) { _checkOpt = checkOpt; }
public BTCheckCollision(string layerName,float distance, CheckOpt checkOpt) { _layerName = layerName; _distance = distance; _checkOpt = checkOpt; }
public BTCheckCollision(string layerName, float distance, CheckOpt checkOpt) { _layerName = layerName; _distance = distance; _checkOpt = checkOpt; }