コード例 #1
0
 void Start()
 {
     checkenemy   = GameObject.Find("RaycastPlayer").GetComponent <CheckEnemy> ();
     fetchinput   = GameObject.Find("Main Camera").GetComponent <FetchInput> ();
     col          = GameObject.Find("Collider").GetComponent <BoxCollider2D> ();
     swordphysics = GameObject.Find("Sword").GetComponent <SwordPhysics> ();
     damageText   = GameObject.Find("Main Camera").GetComponent <DamageTextEffect>();
     player       = GameObject.Find("Player").GetComponent <Transform> ();
 }
コード例 #2
0
 void Start()
 {
     checkEnemy = GameObject.Find("RaycastPlayer").GetComponent <CheckEnemy> ();
     round      = GameObject.Find("UICanvas").GetComponent <ScoreController> ();
     spawnPoints.AddRange(GameObject.FindGameObjectsWithTag("Portal"));
     roundTimer  = maxTimer;
     enemyName   = enemy.name;
     startHealth = enemy.GetComponent <EnemyHealth> ().getHealth;
     startSpeed  = enemy.GetComponent <EnemyBehaviour> ().moveSpeed;
 }
コード例 #3
0
 private void Awake()
 {
     checkEnemy = GetComponent <CheckEnemy>();
     checkEnemy.EnemyChecked += EnemyChecked;
     checkEnemy.Init(CheckEnemy.CheckTargetType.Ghost);
 }