public override void OnInspectorGUI() { EditorGUIUtility.labelWidth = 160; serializedObject.Update(); m_forceTPose.Draw(); m_poseFreeze.Draw(); m_useSparseAccessor.Draw(); m_onlyBlendShapePosition.Draw(); m_reduceBlendShape.Draw(); m_reduceBlendShapeClip.Draw(); serializedObject.ApplyModifiedProperties(); }
public override void OnInspectorGUI() { serializedObject.Update(); m_forceTPose.Draw(); m_poseFreeze.Draw(); m_useExcperimentalExporter.Draw(); m_useSparseAccessor.Draw(); m_onlyBlendShapePosition.Draw(); m_reduceBlendShape.Draw(); m_reduceBlendShapeClip.Draw(); m_removeVertexColor.Draw(); serializedObject.ApplyModifiedProperties(); }
public override void OnInspectorGUI() { GUILayout.Space(20); var settings = (VRMExportSettings)target; var root = settings.Root; // ToDo: 任意の BlendShapeClip を適用する EditorGUIUtility.labelWidth = 160; serializedObject.Update(); m_poseFreeze.Draw(); m_useSparseAccessor.Draw(); m_onlyBlendShapePosition.Draw(); m_reduceBlendShape.Draw(); m_reduceBlendShapeClip.Draw(); m_divideVertexBuffer.Draw(); serializedObject.ApplyModifiedProperties(); }
public override void OnInspectorGUI() { GUILayout.Space(20); var settings = (VRMExportSettings)target; var root = settings.Root; var backup = GUI.enabled; GUI.enabled = root.scene.IsValid(); if (GUI.enabled) { EditorGUILayout.HelpBox(Options.ENALBE_TPOSE_BUTTON.Msg(), MessageType.Info); } else { EditorGUILayout.HelpBox(Options.DISABLE_TPOSE_BUTTON.Msg(), MessageType.Warning); } if (GUILayout.Button(Options.DO_TPOSE.Msg())) { if (settings.Root) { VRMBoneNormalizer.EnforceTPose(settings.Root); } } GUI.enabled = backup; GUILayout.Space(20); // ToDo: 任意の BlendShapeClip を適用する EditorGUIUtility.labelWidth = 160; serializedObject.Update(); m_poseFreeze.Draw(); m_useSparseAccessor.Draw(); m_onlyBlendShapePosition.Draw(); m_reduceBlendShape.Draw(); m_reduceBlendShapeClip.Draw(); m_divideVertexBuffer.Draw(); serializedObject.ApplyModifiedProperties(); }
public override void OnInspectorGUI() { GUILayout.Space(20); var settings = (VRMExportSettings)target; var root = settings.Root; var backup = GUI.enabled; GUI.enabled = root.scene.IsValid(); if (GUI.enabled) { EditorGUILayout.HelpBox(Options.ENALBE_TPOSE_BUTTON.Msg(), MessageType.Info); } else { EditorGUILayout.HelpBox(Options.DISABLE_TPOSE_BUTTON.Msg(), MessageType.Warning); } // // T-Pose // if (GUILayout.Button(VRMExportSettingsEditor.Options.DO_TPOSE.Msg())) { if (settings.Root != null) { // fallback Undo.RecordObjects(settings.Root.GetComponentsInChildren <Transform>(), "tpose"); VRMBoneNormalizer.EnforceTPose(settings.Root); } } if (GUILayout.Button(VRMExportSettingsEditor.Options.DO_TPOSE.Msg() + "(unity internal)")) { if (settings.Root != null) { Undo.RecordObjects(settings.Root.GetComponentsInChildren <Transform>(), "tpose.internal"); if (InternalTPose.TryMakePoseValid(settings.Root)) { // done } else { Debug.LogWarning("not found"); } } } GUI.enabled = backup; GUILayout.Space(20); // ToDo: 任意の BlendShapeClip を適用する EditorGUIUtility.labelWidth = 160; serializedObject.Update(); m_poseFreeze.Draw(); m_useSparseAccessor.Draw(); m_onlyBlendShapePosition.Draw(); m_reduceBlendShape.Draw(); m_reduceBlendShapeClip.Draw(); m_divideVertexBuffer.Draw(); serializedObject.ApplyModifiedProperties(); }