private void gs(string[] param) { BindingFlags bindingAttr = BindingFlags.IgnoreCase | BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic; FieldInfo field = typeof(GlobalSettings).GetField(param[1], bindingAttr); if (field != null) { this._setFieldValue(field, GlobalSettings.Instance, param[2]); return; } FieldInfo[] fields = typeof(GlobalSettings).GetFields(bindingAttr); FieldInfo[] array = fields; for (int i = 0; i < array.Length; i++) { FieldInfo fieldInfo = array[i]; Type fieldType = fieldInfo.FieldType; if (fieldType.IsClass) { FieldInfo field2 = fieldType.GetField(param[1], bindingAttr); if (field2 != null) { object value = fieldInfo.GetValue(GlobalSettings.Instance); this._setFieldValue(field2, value, param[2]); Cheat.Msg(new object[] { "GlobalSettings.SetField: ", param[1], " = ", param[2] }); return; } } } }
private void setDPI(string[] param) { Cheat.Msg(string.Concat(new object[] { "Screen: ", Screen.width, " ", Screen.height, " ", Screen.currentResolution.refreshRate })); if (param.Length > 3) { Screen.SetResolution(int.Parse(param[1]), int.Parse(param[2]), true, int.Parse(param[3])); } else { Screen.SetResolution(int.Parse(param[1]), int.Parse(param[2]), true); } Cheat.Msg(string.Concat(new object[] { "To: ", Screen.width, " ", Screen.height, " ", Screen.height, " ", Screen.currentResolution.refreshRate })); }
private void showDPI(string[] param) { Cheat.Msg(new object[] { "curDPI: ", Screen.dpi }); }
private void SetMoveDelay(string[] param) { if (param.Length > 2) { float speed = (param.Length <= 3) ? 0f : float.Parse(param[3]); FrameSyncManager.Instance.setDelayTime(float.Parse(param[1]), float.Parse(param[2]), speed); Cheat.Msg(this.mCheatCode); } }
public static void Msg(params object[] output) { for (int i = 0; i < output.Length; i++) { if (output[i] != null) { Cheat.mCacheString.Append(output[i]); } else { Cheat.mCacheString.Append("null"); } } Cheat.Msg(Color.white, Cheat.mCacheString.ToString()); Cheat.mCacheString.Length = 0; }
private void testMemory(string[] param) { Cheat.Msg(new object[] { "TotalAllocatedMemory: ", Profiler.GetTotalAllocatedMemory() }); Cheat.Msg(new object[] { "TotalReservedMemory: ", Profiler.GetTotalReservedMemory() }); Cheat.Msg(new object[] { "TotalUnusedReservedMemory: ", Profiler.GetTotalUnusedReservedMemory() }); }
private void _log(DLog.EndLine output) { if (this.UseScreenLogOut) { Cheat.Msg(this.mCacheString.ToString()); } if (this.UseSystemDebug) { UnityEngine.Debug.Log(this.mCacheString); } else { this.mCacheString.Append('\n'); string s = this.mCacheString.ToString(); DLog.mCurFile.Write(Encoding.Default.GetBytes(s), 0, Encoding.Default.GetByteCount(s)); DLog.mCurFile.Flush(); } this.mCacheString.Length = 0; }
private void logpath(string[] param) { Cheat.Msg(Application.persistentDataPath); }
public static void Msg(string output) { Cheat.Msg(Color.white, output); }