void Start() { sr = GetComponent <SpriteRenderer>(); cur_anim = idle_d; InvokeRepeating("Animate", 0, 0.1f); rb = GetComponent <Rigidbody2D>(); chat = FindObjectOfType <Chatting>(); if (isLocalPlayer) { var inputfield = chat.GetComponentInChildren <InputField>(); inputfield.onEndEdit.AddListener(delegate { AddChat(inputfield.textComponent.text); }); } npcs = FindObjectsOfType <NpcScript>(); }