public async Task ListenInputForSend() { await renderLock.WaitAsync(); try { Console.ForegroundColor = ConsoleColor.DarkGreen; Console.WriteLine($"Please enter will send message , end with <Enter>."); string input = Console.ReadLine(); _chatUnit.RemoveLastRow(3); _chatSocket.SendMessage($"{_chator.ChatorId} {_chator.ChatorName} {input}"); } catch (Exception e) { Console.WriteLine(e); } finally { _chatUnit.ResetConsole(); renderLock.Release(); } }