public void Should_get_empty_room_name_if_player_isnt_found() { var persistenceService = new ChatPersistenceServiceWrapper(); var playerId = "doesn't exist"; var connectionId = Guid.NewGuid().ToString(); Assert.That(persistenceService.GetRoom(playerId, connectionId), Is.Empty); }
public void Should_get_empty_room_name_for_player_if_connection_id_isnt_found() { const string room = "global"; var persistenceService = new ChatPersistenceServiceWrapper(); var player = TestData.CreateRegularPlayer <Player_VM>(); var connectionId = Guid.NewGuid().ToString(); persistenceService.TrackConnection(player, connectionId); persistenceService.TrackRoomJoin(player.MembershipId, Guid.NewGuid().ToString(), room); Assert.That(persistenceService.GetRoom(player.MembershipId, connectionId), Is.Empty); }