/// <summary> /// /// </summary> public void OnChatSend() { ChatInput chat_input = ((GameObject)this["Background/Chat Input"]).GetComponent <ChatInput>(); chat_input.OnSubmit(); AddMessageCount(); }
public OnSubmit ( ) : void | ||
return | void |
/// <summary> /// /// </summary> public void OnChatSend() { ChatInput chat_input = ((GameObject)this["Background/Chat Input"]).GetComponent <ChatInput>(); chat_input.OnSubmit(); AddMessageCount(); }