public SendMessageToChat00(ChatController.ChatType chatType, string message, int val1, int val2) { _type = (int)chatType; _message = message; _target = "no"; _val1 = val1; _val2 = val2; }
public override void SetData(int packetId, byte[] buffer) { using (var ms = new MemoryStream(buffer, false)) { ChatController.ChatType type = (ChatController.ChatType)ReadInt8(ms); string playerName = ReadString(ms); string text = ReadString(ms); ChatController.instance.AddMessage(type, playerName, text); CheckEndPacket__(packetId, ms); } }
public SendMessageToChat00(ChatController.ChatType chatType, string message, string target) { _type = (int)chatType; _message = message; _target = target; }