/// <summary> /// Handles a chat message /// </summary> /// <param name="player"></param> /// <param name="str"></param> /// <returns></returns> public bool HandleChatMessage(ILivePlayer player, string str) => chatCommandHandler.HandleChatMessage(player, str);
/// <summary> /// Handles a chat message /// </summary> /// <param name="player"></param> /// <param name="message"></param> /// <returns></returns> public bool HandleChatMessage(IPlayer player, string message) => commandHandler.HandleChatMessage(player, message);