static void Main(string[] args) { bool finish = false; //Assemble your system here from all the classes Door door = new Door(); //Der bruges metoder (open og close) der ikke er en del af interface IDisplay display = new Display(new ConsoleWriter()); IUsbCharger usb = new UsbChargerSimulator(); ChargeControl chargeControl = new ChargeControl(usb, display); ILogFile logFile = new LogFile(new TimeProvider(), new FileWriter()); RfidReader rfidReader = new RfidReader(); door = new Door(); StationControl station = new StationControl(door, rfidReader, display, chargeControl, logFile); System.Console.WriteLine( "Velkommen til ladeskabet :) Her kan du få frisk strøm, mens din telefon er låst inde\n"); do { string input; System.Console.WriteLine("Indtast bogstav: E_nd, O_pen, C_lose, R_rfid, P_lug eller U_nplug: "); input = Console.ReadLine(); if (string.IsNullOrEmpty(input)) { continue; } input = input.ToUpper(); switch (input[0]) { case 'E': finish = true; break; case 'O': door.OpenDoor(); break; case 'C': door.CloseDoor(); break; case 'R': System.Console.WriteLine("Indtast RFID id: "); string idString = System.Console.ReadLine(); rfidReader.ManualScanTag(idString); break; case 'P': chargeControl.PlugPhoneIn(); break; case 'U': chargeControl.UnPlugPhone(); break; default: break; } } while (!finish); }
public void IsConnected_Connected_ReturnsTrue() { uut.PlugPhoneIn(); Assert.That(uut.IsConnected, Is.EqualTo(true)); }