public Enemy(Characters.Pacman pacman) : this() { _pacman = pacman; Enemy_Movement += new Characters.Enemy_Movement(Enemy_Enemy_Movement); }
public Enemy(Characters.Pacman pacman) : this() { Initialize(pacman); }
public void Initialize(Characters.Pacman pacman) { _pacman = pacman; Enemy_Movement += new Characters.Enemy_Movement(Enemy_Enemy_Movement); _pacman.Pacman_Movement += Enemy_Pacman_Movement; }
public Enemy(Characters.Pacman pacman, ref Block[] blocks) : this() { _blocks = blocks; }