protected override void OnLoadStart() { cash_Table = TableManager.Instance.GetTableClass <Cash_Table>(); character_Table = TableManager.Instance.GetTableClass <Character_Table>(); skin_Table = TableManager.Instance.GetTableClass <Skin_Table>(); SetLoadComplete(); }
protected override void OnLoadStart() { optionModel = Model.First <MobileOptionModel>(); cash_Table = TableManager.Instance.GetTableClass <Cash_Table>(); character_Table = TableManager.Instance.GetTableClass <Character_Table>(); skin_Table = TableManager.Instance.GetTableClass <Skin_Table>(); playerInventoryModel = Model.First <PlayerInventoryModel>(); playerStatusModel = Model.First <PlayerStatusModel>(); SetLoadComplete(); }
public SetCharacterStoreMsg(Character_Table character_Table) { this.character_Table = character_Table; }