コード例 #1
0
    // Update is called once per frame
    void Update()
    {
        // IFS
        if (Input.GetKeyDown(Join) && !_joined)
        {
            _joined = true;
            joinGame.OnJoin();
        }

        if (Input.GetKeyDown(Leave) && _joined)
        {
            _joined = false;
            joinGame.OnLeave();
        }

        if (Input.GetKeyDown(UpArrow))
        {
            characterViewer.ChangeClothes();
        }

        if (Input.GetKeyDown(DownArrow))
        {
            characterViewer.ChangeClothes();
        }

        if (Input.GetKeyDown(LeftArrow))
        {
            characterViewer.Previous();
        }

        if (Input.GetKeyDown(RightArrow))
        {
            characterViewer.Next();
        }
    }