public async Task CharacterViewModel_Message_SetDataSource_Valid_Should_Pass() { // Arrange // Get the item to delete var data = 3000; // Non existing value // Make the page Page var myPage = new Game.Views.AboutPage(true); // Act MessagingCenter.Send(myPage, "SetDataSource", data); var result = ViewModel.GetCurrentDataSource(); // Reset await ViewModel.SetDataSource(0); // Assert Assert.AreEqual(0, result); // Count of 0 for the load was skipped }