/// <summary> /// Called when the character sheet updated. /// </summary> /// <param name="character">The character.</param> internal static void OnCharacterUpdated(Character character) { if (Closed) { return; } Trace(character.Name); Settings.Save(); CharacterUpdated?.ThreadSafeInvoke(null, new CharacterChangedEventArgs(character)); }
public void RemoveCharacter(string name) { var character = _repository.GetAll().FirstOrDefault(c => c.Name == name); if (character != null) { _repository.Remove(character.Id); _repository.Save(); CharacterUpdated?.Invoke(); } }
public void ImportCharacters(StreamReader reader) { List <Character> characters = (List <Character>)_serializer.Deserialize(reader, typeof(List <Character>)); foreach (var c in characters) { _repository.Add(c); } _repository.Save(); CharacterUpdated?.Invoke(); }
private void RenameCharacter(string old_name, string new_name) { var character = _repository.GetAll().FirstOrDefault(c => c.Name == old_name); if (character != null) { character.Name = new_name; _repository.Update(character); _repository.Save(); CharacterUpdated?.Invoke(); } }
public void CreateCharacter(string name) { var character = _repository.GetAll().FirstOrDefault(c => c.Name == name); if (character == null) { _repository.Add(new Character { Name = name }); _repository.Save(); CharacterUpdated?.Invoke(); } }
public MenuSurvivorsClothingUI() { MenuSurvivorsClothingUI.localization = Localization.read("/Menu/Survivors/MenuSurvivorsClothing.dat"); if (MenuSurvivorsClothingUI.icons != null) { MenuSurvivorsClothingUI.icons.unload(); MenuSurvivorsClothingUI.icons = null; } MenuSurvivorsClothingUI.icons = Bundles.getBundle("/Bundles/Textures/Menu/Icons/Survivors/MenuSurvivorsClothing/MenuSurvivorsClothing.unity3d"); MenuSurvivorsClothingUI.container = new Sleek(); MenuSurvivorsClothingUI.container.positionOffset_X = 10; MenuSurvivorsClothingUI.container.positionOffset_Y = 10; MenuSurvivorsClothingUI.container.positionScale_Y = 1f; MenuSurvivorsClothingUI.container.sizeOffset_X = -20; MenuSurvivorsClothingUI.container.sizeOffset_Y = -20; MenuSurvivorsClothingUI.container.sizeScale_X = 1f; MenuSurvivorsClothingUI.container.sizeScale_Y = 1f; MenuUI.container.add(MenuSurvivorsClothingUI.container); MenuSurvivorsClothingUI.active = false; MenuSurvivorsClothingUI.page = 0; MenuSurvivorsClothingUI.inventory = new Sleek(); MenuSurvivorsClothingUI.inventory.positionOffset_Y = 40; MenuSurvivorsClothingUI.inventory.positionScale_X = 0.5f; MenuSurvivorsClothingUI.inventory.sizeScale_X = 0.5f; MenuSurvivorsClothingUI.inventory.sizeScale_Y = 1f; MenuSurvivorsClothingUI.inventory.sizeOffset_Y = -80; MenuSurvivorsClothingUI.inventory.constraint = ESleekConstraint.XY; MenuSurvivorsClothingUI.container.add(MenuSurvivorsClothingUI.inventory); MenuSurvivorsClothingUI.packageButtons = new SleekInventory[25]; for (int i = 0; i < MenuSurvivorsClothingUI.packageButtons.Length; i++) { SleekInventory sleekInventory = new SleekInventory(); sleekInventory.positionOffset_X = 5; sleekInventory.positionOffset_Y = 5; sleekInventory.positionScale_X = (float)(i % 5) * 0.2f; sleekInventory.positionScale_Y = (float)Mathf.FloorToInt((float)i / 5f) * 0.2f; sleekInventory.sizeOffset_X = -10; sleekInventory.sizeOffset_Y = -10; sleekInventory.sizeScale_X = 0.2f; sleekInventory.sizeScale_Y = 0.2f; SleekInventory sleekInventory2 = sleekInventory; if (MenuSurvivorsClothingUI.< > f__mg$cache0 == null) { MenuSurvivorsClothingUI.< > f__mg$cache0 = new ClickedInventory(MenuSurvivorsClothingUI.onClickedInventory); } sleekInventory2.onClickedInventory = MenuSurvivorsClothingUI.< > f__mg$cache0; MenuSurvivorsClothingUI.inventory.add(sleekInventory); MenuSurvivorsClothingUI.packageButtons[i] = sleekInventory; } MenuSurvivorsClothingUI.searchField = new SleekField(); MenuSurvivorsClothingUI.searchField.positionOffset_X = 5; MenuSurvivorsClothingUI.searchField.positionOffset_Y = -35; MenuSurvivorsClothingUI.searchField.sizeOffset_X = -120; MenuSurvivorsClothingUI.searchField.sizeOffset_Y = 30; MenuSurvivorsClothingUI.searchField.sizeScale_X = 1f; MenuSurvivorsClothingUI.searchField.hint = MenuSurvivorsClothingUI.localization.format("Search_Field_Hint"); MenuSurvivorsClothingUI.searchField.control = "Search"; SleekField sleekField = MenuSurvivorsClothingUI.searchField; Delegate onEntered = sleekField.onEntered; if (MenuSurvivorsClothingUI.< > f__mg$cache1 == null) { MenuSurvivorsClothingUI.< > f__mg$cache1 = new Entered(MenuSurvivorsClothingUI.onEnteredSearchField); } sleekField.onEntered = (Entered)Delegate.Combine(onEntered, MenuSurvivorsClothingUI.< > f__mg$cache1); MenuSurvivorsClothingUI.inventory.add(MenuSurvivorsClothingUI.searchField); MenuSurvivorsClothingUI.searchButton = new SleekButton(); MenuSurvivorsClothingUI.searchButton.positionOffset_X = -105; MenuSurvivorsClothingUI.searchButton.positionOffset_Y = -35; MenuSurvivorsClothingUI.searchButton.positionScale_X = 1f; MenuSurvivorsClothingUI.searchButton.sizeOffset_X = 100; MenuSurvivorsClothingUI.searchButton.sizeOffset_Y = 30; MenuSurvivorsClothingUI.searchButton.text = MenuSurvivorsClothingUI.localization.format("Search"); MenuSurvivorsClothingUI.searchButton.tooltip = MenuSurvivorsClothingUI.localization.format("Search_Tooltip"); SleekButton sleekButton = MenuSurvivorsClothingUI.searchButton; if (MenuSurvivorsClothingUI.< > f__mg$cache2 == null) { MenuSurvivorsClothingUI.< > f__mg$cache2 = new ClickedButton(MenuSurvivorsClothingUI.onClickedSearchButton); } sleekButton.onClickedButton = MenuSurvivorsClothingUI.< > f__mg$cache2; MenuSurvivorsClothingUI.inventory.add(MenuSurvivorsClothingUI.searchButton); MenuSurvivorsClothingUI.pageBox = new SleekBox(); MenuSurvivorsClothingUI.pageBox.positionOffset_X = -145; MenuSurvivorsClothingUI.pageBox.positionOffset_Y = 5; MenuSurvivorsClothingUI.pageBox.positionScale_X = 1f; MenuSurvivorsClothingUI.pageBox.positionScale_Y = 1f; MenuSurvivorsClothingUI.pageBox.sizeOffset_X = 100; MenuSurvivorsClothingUI.pageBox.sizeOffset_Y = 30; MenuSurvivorsClothingUI.pageBox.fontSize = 14; MenuSurvivorsClothingUI.inventory.add(MenuSurvivorsClothingUI.pageBox); MenuSurvivorsClothingUI.infoBox = new SleekBox(); MenuSurvivorsClothingUI.infoBox.positionOffset_X = 5; MenuSurvivorsClothingUI.infoBox.positionOffset_Y = -25; MenuSurvivorsClothingUI.infoBox.positionScale_Y = 0.5f; MenuSurvivorsClothingUI.infoBox.sizeScale_X = 1f; MenuSurvivorsClothingUI.infoBox.sizeOffset_X = -10; MenuSurvivorsClothingUI.infoBox.sizeOffset_Y = 50; MenuSurvivorsClothingUI.infoBox.text = MenuSurvivorsClothingUI.localization.format("No_Items"); MenuSurvivorsClothingUI.infoBox.fontSize = 14; MenuSurvivorsClothingUI.inventory.add(MenuSurvivorsClothingUI.infoBox); MenuSurvivorsClothingUI.infoBox.isVisible = !Provider.provider.economyService.isInventoryAvailable; MenuSurvivorsClothingUI.leftButton = new SleekButtonIcon((Texture2D)MenuSurvivorsClothingUI.icons.load("Left")); MenuSurvivorsClothingUI.leftButton.positionOffset_X = -185; MenuSurvivorsClothingUI.leftButton.positionOffset_Y = 5; MenuSurvivorsClothingUI.leftButton.positionScale_X = 1f; MenuSurvivorsClothingUI.leftButton.positionScale_Y = 1f; MenuSurvivorsClothingUI.leftButton.sizeOffset_X = 30; MenuSurvivorsClothingUI.leftButton.sizeOffset_Y = 30; MenuSurvivorsClothingUI.leftButton.tooltip = MenuSurvivorsClothingUI.localization.format("Left_Tooltip"); MenuSurvivorsClothingUI.leftButton.iconImage.backgroundTint = ESleekTint.FOREGROUND; SleekButton sleekButton2 = MenuSurvivorsClothingUI.leftButton; if (MenuSurvivorsClothingUI.< > f__mg$cache3 == null) { MenuSurvivorsClothingUI.< > f__mg$cache3 = new ClickedButton(MenuSurvivorsClothingUI.onClickedLeftButton); } sleekButton2.onClickedButton = MenuSurvivorsClothingUI.< > f__mg$cache3; MenuSurvivorsClothingUI.inventory.add(MenuSurvivorsClothingUI.leftButton); MenuSurvivorsClothingUI.rightButton = new SleekButtonIcon((Texture2D)MenuSurvivorsClothingUI.icons.load("Right")); MenuSurvivorsClothingUI.rightButton.positionOffset_X = -35; MenuSurvivorsClothingUI.rightButton.positionOffset_Y = 5; MenuSurvivorsClothingUI.rightButton.positionScale_X = 1f; MenuSurvivorsClothingUI.rightButton.positionScale_Y = 1f; MenuSurvivorsClothingUI.rightButton.sizeOffset_X = 30; MenuSurvivorsClothingUI.rightButton.sizeOffset_Y = 30; MenuSurvivorsClothingUI.rightButton.tooltip = MenuSurvivorsClothingUI.localization.format("Right_Tooltip"); MenuSurvivorsClothingUI.rightButton.iconImage.backgroundTint = ESleekTint.FOREGROUND; SleekButton sleekButton3 = MenuSurvivorsClothingUI.rightButton; if (MenuSurvivorsClothingUI.< > f__mg$cache4 == null) { MenuSurvivorsClothingUI.< > f__mg$cache4 = new ClickedButton(MenuSurvivorsClothingUI.onClickedRightButton); } sleekButton3.onClickedButton = MenuSurvivorsClothingUI.< > f__mg$cache4; MenuSurvivorsClothingUI.inventory.add(MenuSurvivorsClothingUI.rightButton); MenuSurvivorsClothingUI.refreshButton = new SleekButtonIcon((Texture2D)MenuSurvivorsClothingUI.icons.load("Refresh")); MenuSurvivorsClothingUI.refreshButton.positionOffset_X = 5; MenuSurvivorsClothingUI.refreshButton.positionOffset_Y = 5; MenuSurvivorsClothingUI.refreshButton.positionScale_Y = 1f; MenuSurvivorsClothingUI.refreshButton.sizeOffset_X = 30; MenuSurvivorsClothingUI.refreshButton.sizeOffset_Y = 30; MenuSurvivorsClothingUI.refreshButton.tooltip = MenuSurvivorsClothingUI.localization.format("Refresh_Tooltip"); MenuSurvivorsClothingUI.refreshButton.iconImage.backgroundTint = ESleekTint.FOREGROUND; SleekButton sleekButton4 = MenuSurvivorsClothingUI.refreshButton; if (MenuSurvivorsClothingUI.< > f__mg$cache5 == null) { MenuSurvivorsClothingUI.< > f__mg$cache5 = new ClickedButton(MenuSurvivorsClothingUI.onClickedRefreshButton); } sleekButton4.onClickedButton = MenuSurvivorsClothingUI.< > f__mg$cache5; MenuSurvivorsClothingUI.inventory.add(MenuSurvivorsClothingUI.refreshButton); MenuSurvivorsClothingUI.characterSlider = new SleekSlider(); MenuSurvivorsClothingUI.characterSlider.positionOffset_X = 45; MenuSurvivorsClothingUI.characterSlider.positionOffset_Y = 10; MenuSurvivorsClothingUI.characterSlider.positionScale_Y = 1f; MenuSurvivorsClothingUI.characterSlider.sizeOffset_X = -240; MenuSurvivorsClothingUI.characterSlider.sizeOffset_Y = 20; MenuSurvivorsClothingUI.characterSlider.sizeScale_X = 1f; MenuSurvivorsClothingUI.characterSlider.orientation = ESleekOrientation.HORIZONTAL; SleekSlider sleekSlider = MenuSurvivorsClothingUI.characterSlider; if (MenuSurvivorsClothingUI.< > f__mg$cache6 == null) { MenuSurvivorsClothingUI.< > f__mg$cache6 = new Dragged(MenuSurvivorsClothingUI.onDraggedCharacterSlider); } sleekSlider.onDragged = MenuSurvivorsClothingUI.< > f__mg$cache6; MenuSurvivorsClothingUI.inventory.add(MenuSurvivorsClothingUI.characterSlider); MenuSurvivorsClothingUI.backButton = new SleekButtonIcon((Texture2D)MenuDashboardUI.icons.load("Exit")); MenuSurvivorsClothingUI.backButton.positionOffset_Y = -50; MenuSurvivorsClothingUI.backButton.positionScale_Y = 1f; MenuSurvivorsClothingUI.backButton.sizeOffset_X = 200; MenuSurvivorsClothingUI.backButton.sizeOffset_Y = 50; MenuSurvivorsClothingUI.backButton.text = MenuDashboardUI.localization.format("BackButtonText"); MenuSurvivorsClothingUI.backButton.tooltip = MenuDashboardUI.localization.format("BackButtonTooltip"); SleekButton sleekButton5 = MenuSurvivorsClothingUI.backButton; if (MenuSurvivorsClothingUI.< > f__mg$cache7 == null) { MenuSurvivorsClothingUI.< > f__mg$cache7 = new ClickedButton(MenuSurvivorsClothingUI.onClickedBackButton); } sleekButton5.onClickedButton = MenuSurvivorsClothingUI.< > f__mg$cache7; MenuSurvivorsClothingUI.backButton.fontSize = 14; MenuSurvivorsClothingUI.backButton.iconImage.backgroundTint = ESleekTint.FOREGROUND; MenuSurvivorsClothingUI.container.add(MenuSurvivorsClothingUI.backButton); MenuSurvivorsClothingUI.itemstoreButton = new SleekButton(); MenuSurvivorsClothingUI.itemstoreButton.positionOffset_Y = -110; MenuSurvivorsClothingUI.itemstoreButton.positionScale_Y = 1f; MenuSurvivorsClothingUI.itemstoreButton.sizeOffset_X = 200; MenuSurvivorsClothingUI.itemstoreButton.sizeOffset_Y = 50; MenuSurvivorsClothingUI.itemstoreButton.text = MenuSurvivorsClothingUI.localization.format("Itemstore"); MenuSurvivorsClothingUI.itemstoreButton.tooltip = MenuSurvivorsClothingUI.localization.format("Itemstore_Tooltip"); SleekButton sleekButton6 = MenuSurvivorsClothingUI.itemstoreButton; if (MenuSurvivorsClothingUI.< > f__mg$cache8 == null) { MenuSurvivorsClothingUI.< > f__mg$cache8 = new ClickedButton(MenuSurvivorsClothingUI.onClickedItemstoreButton); } sleekButton6.onClickedButton = MenuSurvivorsClothingUI.< > f__mg$cache8; MenuSurvivorsClothingUI.itemstoreButton.fontSize = 14; MenuSurvivorsClothingUI.container.add(MenuSurvivorsClothingUI.itemstoreButton); if (Provider.statusData.Stockpile.Has_New_Items) { SleekNew sleek = new SleekNew(false); MenuSurvivorsClothingUI.itemstoreButton.add(sleek); } if (Provider.statusData.Stockpile.Featured_Item != 0) { MenuSurvivorsClothingUI.featuredButton = new SleekButton(); MenuSurvivorsClothingUI.featuredButton.positionOffset_Y = -170; MenuSurvivorsClothingUI.featuredButton.positionScale_Y = 1f; MenuSurvivorsClothingUI.featuredButton.sizeOffset_X = 200; MenuSurvivorsClothingUI.featuredButton.sizeOffset_Y = 50; MenuSurvivorsClothingUI.featuredButton.text = Provider.provider.economyService.getInventoryName(Provider.statusData.Stockpile.Featured_Item); MenuSurvivorsClothingUI.featuredButton.tooltip = MenuSurvivorsClothingUI.localization.format("Featured_Tooltip"); SleekButton sleekButton7 = MenuSurvivorsClothingUI.featuredButton; if (MenuSurvivorsClothingUI.< > f__mg$cache9 == null) { MenuSurvivorsClothingUI.< > f__mg$cache9 = new ClickedButton(MenuSurvivorsClothingUI.onClickedFeaturedButton); } sleekButton7.onClickedButton = MenuSurvivorsClothingUI.< > f__mg$cache9; MenuSurvivorsClothingUI.featuredButton.foregroundTint = ESleekTint.NONE; MenuSurvivorsClothingUI.featuredButton.foregroundColor = Provider.provider.economyService.getInventoryColor(Provider.statusData.Stockpile.Featured_Item); MenuSurvivorsClothingUI.featuredButton.fontSize = 14; MenuSurvivorsClothingUI.container.add(MenuSurvivorsClothingUI.featuredButton); SleekNew sleek2 = new SleekNew(false); MenuSurvivorsClothingUI.featuredButton.add(sleek2); } if (!MenuSurvivorsClothingUI.hasLoaded) { TempSteamworksEconomy economyService = Provider.provider.economyService; Delegate onInventoryRefreshed = economyService.onInventoryRefreshed; if (MenuSurvivorsClothingUI.< > f__mg$cacheA == null) { MenuSurvivorsClothingUI.< > f__mg$cacheA = new TempSteamworksEconomy.InventoryRefreshed(MenuSurvivorsClothingUI.onInventoryRefreshed); } economyService.onInventoryRefreshed = (TempSteamworksEconomy.InventoryRefreshed)Delegate.Combine(onInventoryRefreshed, MenuSurvivorsClothingUI.< > f__mg$cacheA); TempSteamworksEconomy economyService2 = Provider.provider.economyService; Delegate onInventoryDropped = economyService2.onInventoryDropped; if (MenuSurvivorsClothingUI.< > f__mg$cacheB == null) { MenuSurvivorsClothingUI.< > f__mg$cacheB = new TempSteamworksEconomy.InventoryDropped(MenuSurvivorsClothingUI.onInventoryDropped); } economyService2.onInventoryDropped = (TempSteamworksEconomy.InventoryDropped)Delegate.Combine(onInventoryDropped, MenuSurvivorsClothingUI.< > f__mg$cacheB); } Delegate onCharacterUpdated = Characters.onCharacterUpdated; if (MenuSurvivorsClothingUI.< > f__mg$cacheC == null) { MenuSurvivorsClothingUI.< > f__mg$cacheC = new CharacterUpdated(MenuSurvivorsClothingUI.onCharacterUpdated); } Characters.onCharacterUpdated = (CharacterUpdated)Delegate.Combine(onCharacterUpdated, MenuSurvivorsClothingUI.< > f__mg$cacheC); MenuSurvivorsClothingUI.hasLoaded = true; MenuSurvivorsClothingUI.updateFilter(); MenuSurvivorsClothingUI.updatePage(); new MenuSurvivorsClothingItemUI(); new MenuSurvivorsClothingInspectUI(); new MenuSurvivorsClothingDeleteUI(); new MenuSurvivorsClothingBoxUI(); }
public MenuSurvivorsGroupUI() { MenuSurvivorsGroupUI.localization = Localization.read("/Menu/Survivors/MenuSurvivorsGroup.dat"); MenuSurvivorsGroupUI.container = new Sleek(); MenuSurvivorsGroupUI.container.positionOffset_X = 10; MenuSurvivorsGroupUI.container.positionOffset_Y = 10; MenuSurvivorsGroupUI.container.positionScale_Y = 1f; MenuSurvivorsGroupUI.container.sizeOffset_X = -20; MenuSurvivorsGroupUI.container.sizeOffset_Y = -20; MenuSurvivorsGroupUI.container.sizeScale_X = 1f; MenuSurvivorsGroupUI.container.sizeScale_Y = 1f; MenuUI.container.add(MenuSurvivorsGroupUI.container); MenuSurvivorsGroupUI.active = false; MenuSurvivorsGroupUI.groups = Provider.provider.communityService.getGroups(); MenuSurvivorsGroupUI.groupButton = new SleekButtonIcon(null, 20); MenuSurvivorsGroupUI.groupButton.positionOffset_X = -100; MenuSurvivorsGroupUI.groupButton.positionOffset_Y = 100; MenuSurvivorsGroupUI.groupButton.positionScale_X = 0.75f; MenuSurvivorsGroupUI.groupButton.sizeOffset_X = 200; MenuSurvivorsGroupUI.groupButton.sizeOffset_Y = 30; MenuSurvivorsGroupUI.groupButton.addLabel(MenuSurvivorsGroupUI.localization.format("Group_Box_Label"), ESleekSide.LEFT); SleekButton sleekButton = MenuSurvivorsGroupUI.groupButton; if (MenuSurvivorsGroupUI.< > f__mg$cache0 == null) { MenuSurvivorsGroupUI.< > f__mg$cache0 = new ClickedButton(MenuSurvivorsGroupUI.onClickedUngroupButton); } sleekButton.onClickedButton = MenuSurvivorsGroupUI.< > f__mg$cache0; MenuSurvivorsGroupUI.container.add(MenuSurvivorsGroupUI.groupButton); MenuSurvivorsGroupUI.groupsBox = new SleekScrollBox(); MenuSurvivorsGroupUI.groupsBox.positionOffset_X = -100; MenuSurvivorsGroupUI.groupsBox.positionOffset_Y = 140; MenuSurvivorsGroupUI.groupsBox.positionScale_X = 0.75f; MenuSurvivorsGroupUI.groupsBox.sizeOffset_X = 230; MenuSurvivorsGroupUI.groupsBox.sizeOffset_Y = -240; MenuSurvivorsGroupUI.groupsBox.sizeScale_Y = 1f; MenuSurvivorsGroupUI.groupsBox.area = new Rect(0f, 0f, 5f, (float)(MenuSurvivorsGroupUI.groups.Length * 40 - 10)); MenuSurvivorsGroupUI.container.add(MenuSurvivorsGroupUI.groupsBox); for (int i = 0; i < MenuSurvivorsGroupUI.groups.Length; i++) { SleekButtonIcon sleekButtonIcon = new SleekButtonIcon(MenuSurvivorsGroupUI.groups[i].icon, 20); sleekButtonIcon.positionOffset_Y = i * 40; sleekButtonIcon.sizeOffset_X = 200; sleekButtonIcon.sizeOffset_Y = 30; sleekButtonIcon.text = MenuSurvivorsGroupUI.groups[i].name; SleekButton sleekButton2 = sleekButtonIcon; if (MenuSurvivorsGroupUI.< > f__mg$cache1 == null) { MenuSurvivorsGroupUI.< > f__mg$cache1 = new ClickedButton(MenuSurvivorsGroupUI.onClickedGroupButton); } sleekButton2.onClickedButton = MenuSurvivorsGroupUI.< > f__mg$cache1; MenuSurvivorsGroupUI.groupsBox.add(sleekButtonIcon); } Delegate onCharacterUpdated = Characters.onCharacterUpdated; if (MenuSurvivorsGroupUI.< > f__mg$cache2 == null) { MenuSurvivorsGroupUI.< > f__mg$cache2 = new CharacterUpdated(MenuSurvivorsGroupUI.onCharacterUpdated); } Characters.onCharacterUpdated = (CharacterUpdated)Delegate.Combine(onCharacterUpdated, MenuSurvivorsGroupUI.< > f__mg$cache2); MenuSurvivorsGroupUI.backButton = new SleekButtonIcon((Texture2D)MenuDashboardUI.icons.load("Exit")); MenuSurvivorsGroupUI.backButton.positionOffset_Y = -50; MenuSurvivorsGroupUI.backButton.positionScale_Y = 1f; MenuSurvivorsGroupUI.backButton.sizeOffset_X = 200; MenuSurvivorsGroupUI.backButton.sizeOffset_Y = 50; MenuSurvivorsGroupUI.backButton.text = MenuDashboardUI.localization.format("BackButtonText"); MenuSurvivorsGroupUI.backButton.tooltip = MenuDashboardUI.localization.format("BackButtonTooltip"); SleekButton sleekButton3 = MenuSurvivorsGroupUI.backButton; if (MenuSurvivorsGroupUI.< > f__mg$cache3 == null) { MenuSurvivorsGroupUI.< > f__mg$cache3 = new ClickedButton(MenuSurvivorsGroupUI.onClickedBackButton); } sleekButton3.onClickedButton = MenuSurvivorsGroupUI.< > f__mg$cache3; MenuSurvivorsGroupUI.backButton.fontSize = 14; MenuSurvivorsGroupUI.backButton.iconImage.backgroundTint = ESleekTint.FOREGROUND; MenuSurvivorsGroupUI.container.add(MenuSurvivorsGroupUI.backButton); }
private void OnGameplayNetworkReceived(NetPeer peer, NetDataReader dataReader) { NetMessage instruction = (NetMessage)dataReader.GetInt(); switch (instruction) { case NetMessage.ServerClosed: OnServerClosed(); break; case NetMessage.CharacterUpdate: StatePacket packet = new StatePacket(dataReader); CharacterUpdated?.Invoke(this, new GameplayUpdateEventArgs() { Packet = packet }); break; case NetMessage.GoToScoresScreen: this.SetLobby(); ScreenManager.ReplaceCurrent(new ScoresScreen()); break; case NetMessage.AddDrop: DropAdded?.Invoke(this, new GameplayDropEventArgs() { Id = dataReader.GetInt(), Type = dataReader.GetInt(), X = dataReader.GetInt(), Y = dataReader.GetInt() }); break; case NetMessage.RemoveDrop: DropRemoved?.Invoke(this, new GameplayDropEventArgs() { Id = dataReader.GetInt(), }); break; case NetMessage.AddBuff: BuffAdded?.Invoke(this, new GameplayBuffEventArgs() { BuffType = dataReader.GetInt(), PlayerId = dataReader.GetString(), BuffId = dataReader.GetInt() }); break; case NetMessage.RemoveBuff: BuffRemoved?.Invoke(this, new GameplayBuffEventArgs() { PlayerId = dataReader.GetString(), BuffId = dataReader.GetInt() }); break; case NetMessage.AddPowerUp: PowerUpAdded?.Invoke(this, new GameplayPowerUpEventArgs() { PlayerId = dataReader.GetString(), Type = dataReader.GetInt() }); break; case NetMessage.RemovePowerUp: PowerUpRemoved?.Invoke(this, new GameplayPowerUpEventArgs() { PlayerId = dataReader.GetString(), }); break; case NetMessage.Teleport: CharacterTeleported?.Invoke(this, new GameplayCharacterTeleportedEventArgs() { PlayerId = dataReader.GetString(), X = dataReader.GetInt(), Y = dataReader.GetInt() }); break; case NetMessage.AddTintaSplash: TintaSplashAdded?.Invoke(this, new GameplayTintaSplashEventArgs() { Id = dataReader.GetInt(), X = dataReader.GetInt(), Y = dataReader.GetInt(), Rotation = dataReader.GetFloat(), Duration = dataReader.GetFloat() }); break; case NetMessage.RemoveTintaSplash: TintaSplashRemoved?.Invoke(this, new GameplayTintaSplashEventArgs() { Id = dataReader.GetInt() }); break; } }
public MenuSurvivorsAppearanceUI() { MenuSurvivorsAppearanceUI.localization = Localization.read("/Menu/Survivors/MenuSurvivorsAppearance.dat"); MenuSurvivorsAppearanceUI.container = new Sleek(); MenuSurvivorsAppearanceUI.container.positionOffset_X = 10; MenuSurvivorsAppearanceUI.container.positionOffset_Y = 10; MenuSurvivorsAppearanceUI.container.positionScale_Y = 1f; MenuSurvivorsAppearanceUI.container.sizeOffset_X = -20; MenuSurvivorsAppearanceUI.container.sizeOffset_Y = -20; MenuSurvivorsAppearanceUI.container.sizeScale_X = 1f; MenuSurvivorsAppearanceUI.container.sizeScale_Y = 1f; MenuUI.container.add(MenuSurvivorsAppearanceUI.container); MenuSurvivorsAppearanceUI.active = false; MenuSurvivorsAppearanceUI.customizationBox = new SleekScrollBox(); MenuSurvivorsAppearanceUI.customizationBox.positionOffset_X = -140; MenuSurvivorsAppearanceUI.customizationBox.positionOffset_Y = 100; MenuSurvivorsAppearanceUI.customizationBox.positionScale_X = 0.75f; MenuSurvivorsAppearanceUI.customizationBox.sizeOffset_X = 270; MenuSurvivorsAppearanceUI.customizationBox.sizeOffset_Y = -270; MenuSurvivorsAppearanceUI.customizationBox.sizeScale_Y = 1f; MenuSurvivorsAppearanceUI.container.add(MenuSurvivorsAppearanceUI.customizationBox); MenuSurvivorsAppearanceUI.faceBox = new SleekBox(); MenuSurvivorsAppearanceUI.faceBox.sizeOffset_X = 240; MenuSurvivorsAppearanceUI.faceBox.sizeOffset_Y = 30; MenuSurvivorsAppearanceUI.faceBox.text = MenuSurvivorsAppearanceUI.localization.format("Face_Box"); MenuSurvivorsAppearanceUI.faceBox.tooltip = MenuSurvivorsAppearanceUI.localization.format("Face_Box_Tooltip"); MenuSurvivorsAppearanceUI.customizationBox.add(MenuSurvivorsAppearanceUI.faceBox); MenuSurvivorsAppearanceUI.faceButtons = new SleekButton[(int)(Customization.FACES_FREE + Customization.FACES_PRO)]; for (int i = 0; i < MenuSurvivorsAppearanceUI.faceButtons.Length; i++) { SleekButton sleekButton = new SleekButton(); sleekButton.positionOffset_X = i % 5 * 50; sleekButton.positionOffset_Y = 40 + Mathf.FloorToInt((float)i / 5f) * 50; sleekButton.sizeOffset_X = 40; sleekButton.sizeOffset_Y = 40; MenuSurvivorsAppearanceUI.faceBox.add(sleekButton); SleekImageTexture sleekImageTexture = new SleekImageTexture(); sleekImageTexture.positionOffset_X = 10; sleekImageTexture.positionOffset_Y = 10; sleekImageTexture.sizeOffset_X = 20; sleekImageTexture.sizeOffset_Y = 20; sleekImageTexture.texture = (Texture2D)Resources.Load("Materials/Pixel"); sleekButton.add(sleekImageTexture); sleekImageTexture.add(new SleekImageTexture { positionOffset_X = 2, positionOffset_Y = 2, sizeOffset_X = 16, sizeOffset_Y = 16, texture = (Texture2D)Resources.Load("Faces/" + i + "/Texture") }); if (i >= (int)Customization.FACES_FREE) { if (Provider.isPro) { SleekButton sleekButton2 = sleekButton; if (MenuSurvivorsAppearanceUI.< > f__mg$cache0 == null) { MenuSurvivorsAppearanceUI.< > f__mg$cache0 = new ClickedButton(MenuSurvivorsAppearanceUI.onClickedFaceButton); } sleekButton2.onClickedButton = MenuSurvivorsAppearanceUI.< > f__mg$cache0; } else { sleekButton.backgroundColor = Palette.PRO; Bundle bundle = Bundles.getBundle("/Bundles/Textures/Menu/Icons/Pro/Pro.unity3d"); sleekButton.add(new SleekImageTexture { positionOffset_X = -10, positionOffset_Y = -10, positionScale_X = 0.5f, positionScale_Y = 0.5f, sizeOffset_X = 20, sizeOffset_Y = 20, texture = (Texture2D)bundle.load("Lock_Small") }); bundle.unload(); } } else { SleekButton sleekButton3 = sleekButton; if (MenuSurvivorsAppearanceUI.< > f__mg$cache1 == null) { MenuSurvivorsAppearanceUI.< > f__mg$cache1 = new ClickedButton(MenuSurvivorsAppearanceUI.onClickedFaceButton); } sleekButton3.onClickedButton = MenuSurvivorsAppearanceUI.< > f__mg$cache1; } MenuSurvivorsAppearanceUI.faceButtons[i] = sleekButton; } MenuSurvivorsAppearanceUI.hairBox = new SleekBox(); MenuSurvivorsAppearanceUI.hairBox.positionOffset_Y = 80 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.faceButtons.Length / 5f) * 50; MenuSurvivorsAppearanceUI.hairBox.sizeOffset_X = 240; MenuSurvivorsAppearanceUI.hairBox.sizeOffset_Y = 30; MenuSurvivorsAppearanceUI.hairBox.text = MenuSurvivorsAppearanceUI.localization.format("Hair_Box"); MenuSurvivorsAppearanceUI.hairBox.tooltip = MenuSurvivorsAppearanceUI.localization.format("Hair_Box_Tooltip"); MenuSurvivorsAppearanceUI.customizationBox.add(MenuSurvivorsAppearanceUI.hairBox); MenuSurvivorsAppearanceUI.hairButtons = new SleekButton[(int)(Customization.HAIRS_FREE + Customization.HAIRS_PRO)]; for (int j = 0; j < MenuSurvivorsAppearanceUI.hairButtons.Length; j++) { SleekButton sleekButton4 = new SleekButton(); sleekButton4.positionOffset_X = j % 5 * 50; sleekButton4.positionOffset_Y = 40 + Mathf.FloorToInt((float)j / 5f) * 50; sleekButton4.sizeOffset_X = 40; sleekButton4.sizeOffset_Y = 40; MenuSurvivorsAppearanceUI.hairBox.add(sleekButton4); sleekButton4.add(new SleekImageTexture { positionOffset_X = 10, positionOffset_Y = 10, sizeOffset_X = 20, sizeOffset_Y = 20, texture = (Texture2D)Resources.Load("Hairs/" + j + "/Texture") }); if (j >= (int)Customization.HAIRS_FREE) { if (Provider.isPro) { SleekButton sleekButton5 = sleekButton4; if (MenuSurvivorsAppearanceUI.< > f__mg$cache2 == null) { MenuSurvivorsAppearanceUI.< > f__mg$cache2 = new ClickedButton(MenuSurvivorsAppearanceUI.onClickedHairButton); } sleekButton5.onClickedButton = MenuSurvivorsAppearanceUI.< > f__mg$cache2; } else { sleekButton4.backgroundColor = Palette.PRO; Bundle bundle2 = Bundles.getBundle("/Bundles/Textures/Menu/Icons/Pro/Pro.unity3d"); sleekButton4.add(new SleekImageTexture { positionOffset_X = -10, positionOffset_Y = -10, positionScale_X = 0.5f, positionScale_Y = 0.5f, sizeOffset_X = 20, sizeOffset_Y = 20, texture = (Texture2D)bundle2.load("Lock_Small") }); bundle2.unload(); } } else { SleekButton sleekButton6 = sleekButton4; if (MenuSurvivorsAppearanceUI.< > f__mg$cache3 == null) { MenuSurvivorsAppearanceUI.< > f__mg$cache3 = new ClickedButton(MenuSurvivorsAppearanceUI.onClickedHairButton); } sleekButton6.onClickedButton = MenuSurvivorsAppearanceUI.< > f__mg$cache3; } MenuSurvivorsAppearanceUI.hairButtons[j] = sleekButton4; } MenuSurvivorsAppearanceUI.beardBox = new SleekBox(); MenuSurvivorsAppearanceUI.beardBox.positionOffset_Y = 160 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.faceButtons.Length / 5f) * 50 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.hairButtons.Length / 5f) * 50; MenuSurvivorsAppearanceUI.beardBox.sizeOffset_X = 240; MenuSurvivorsAppearanceUI.beardBox.sizeOffset_Y = 30; MenuSurvivorsAppearanceUI.beardBox.text = MenuSurvivorsAppearanceUI.localization.format("Beard_Box"); MenuSurvivorsAppearanceUI.beardBox.tooltip = MenuSurvivorsAppearanceUI.localization.format("Beard_Box_Tooltip"); MenuSurvivorsAppearanceUI.customizationBox.add(MenuSurvivorsAppearanceUI.beardBox); MenuSurvivorsAppearanceUI.beardButtons = new SleekButton[(int)(Customization.BEARDS_FREE + Customization.BEARDS_PRO)]; for (int k = 0; k < MenuSurvivorsAppearanceUI.beardButtons.Length; k++) { SleekButton sleekButton7 = new SleekButton(); sleekButton7.positionOffset_X = k % 5 * 50; sleekButton7.positionOffset_Y = 40 + Mathf.FloorToInt((float)k / 5f) * 50; sleekButton7.sizeOffset_X = 40; sleekButton7.sizeOffset_Y = 40; MenuSurvivorsAppearanceUI.beardBox.add(sleekButton7); sleekButton7.add(new SleekImageTexture { positionOffset_X = 10, positionOffset_Y = 10, sizeOffset_X = 20, sizeOffset_Y = 20, texture = (Texture2D)Resources.Load("Beards/" + k + "/Texture") }); if (k >= (int)Customization.BEARDS_FREE) { if (Provider.isPro) { SleekButton sleekButton8 = sleekButton7; if (MenuSurvivorsAppearanceUI.< > f__mg$cache4 == null) { MenuSurvivorsAppearanceUI.< > f__mg$cache4 = new ClickedButton(MenuSurvivorsAppearanceUI.onClickedBeardButton); } sleekButton8.onClickedButton = MenuSurvivorsAppearanceUI.< > f__mg$cache4; } else { sleekButton7.backgroundColor = Palette.PRO; Bundle bundle3 = Bundles.getBundle("/Bundles/Textures/Menu/Icons/Pro/Pro.unity3d"); sleekButton7.add(new SleekImageTexture { positionOffset_X = -10, positionOffset_Y = -10, positionScale_X = 0.5f, positionScale_Y = 0.5f, sizeOffset_X = 20, sizeOffset_Y = 20, texture = (Texture2D)bundle3.load("Lock_Small") }); bundle3.unload(); } } else { SleekButton sleekButton9 = sleekButton7; if (MenuSurvivorsAppearanceUI.< > f__mg$cache5 == null) { MenuSurvivorsAppearanceUI.< > f__mg$cache5 = new ClickedButton(MenuSurvivorsAppearanceUI.onClickedBeardButton); } sleekButton9.onClickedButton = MenuSurvivorsAppearanceUI.< > f__mg$cache5; } MenuSurvivorsAppearanceUI.beardButtons[k] = sleekButton7; } MenuSurvivorsAppearanceUI.skinBox = new SleekBox(); MenuSurvivorsAppearanceUI.skinBox.positionOffset_Y = 240 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.faceButtons.Length / 5f) * 50 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.hairButtons.Length / 5f) * 50 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.beardButtons.Length / 5f) * 50; MenuSurvivorsAppearanceUI.skinBox.sizeOffset_X = 240; MenuSurvivorsAppearanceUI.skinBox.sizeOffset_Y = 30; MenuSurvivorsAppearanceUI.skinBox.text = MenuSurvivorsAppearanceUI.localization.format("Skin_Box"); MenuSurvivorsAppearanceUI.skinBox.tooltip = MenuSurvivorsAppearanceUI.localization.format("Skin_Box_Tooltip"); MenuSurvivorsAppearanceUI.customizationBox.add(MenuSurvivorsAppearanceUI.skinBox); MenuSurvivorsAppearanceUI.skinButtons = new SleekButton[Customization.SKINS.Length]; for (int l = 0; l < MenuSurvivorsAppearanceUI.skinButtons.Length; l++) { SleekButton sleekButton10 = new SleekButton(); sleekButton10.positionOffset_X = l % 5 * 50; sleekButton10.positionOffset_Y = 40 + Mathf.FloorToInt((float)l / 5f) * 50; sleekButton10.sizeOffset_X = 40; sleekButton10.sizeOffset_Y = 40; SleekButton sleekButton11 = sleekButton10; if (MenuSurvivorsAppearanceUI.< > f__mg$cache6 == null) { MenuSurvivorsAppearanceUI.< > f__mg$cache6 = new ClickedButton(MenuSurvivorsAppearanceUI.onClickedSkinButton); } sleekButton11.onClickedButton = MenuSurvivorsAppearanceUI.< > f__mg$cache6; MenuSurvivorsAppearanceUI.skinBox.add(sleekButton10); sleekButton10.add(new SleekImageTexture { positionOffset_X = 10, positionOffset_Y = 10, sizeOffset_X = 20, sizeOffset_Y = 20, texture = (Texture2D)Resources.Load("Materials/Pixel"), backgroundColor = Customization.SKINS[l] }); MenuSurvivorsAppearanceUI.skinButtons[l] = sleekButton10; } MenuSurvivorsAppearanceUI.skinColorPicker = new SleekColorPicker(); MenuSurvivorsAppearanceUI.skinColorPicker.positionOffset_Y = 280 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.faceButtons.Length / 5f) * 50 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.hairButtons.Length / 5f) * 50 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.beardButtons.Length / 5f) * 50 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.skinButtons.Length / 5f) * 50; MenuSurvivorsAppearanceUI.customizationBox.add(MenuSurvivorsAppearanceUI.skinColorPicker); if (Provider.isPro) { SleekColorPicker sleekColorPicker = MenuSurvivorsAppearanceUI.skinColorPicker; if (MenuSurvivorsAppearanceUI.< > f__mg$cache7 == null) { MenuSurvivorsAppearanceUI.< > f__mg$cache7 = new ColorPicked(MenuSurvivorsAppearanceUI.onSkinColorPicked); } sleekColorPicker.onColorPicked = MenuSurvivorsAppearanceUI.< > f__mg$cache7; } else { Bundle bundle4 = Bundles.getBundle("/Bundles/Textures/Menu/Icons/Pro/Pro.unity3d"); SleekImageTexture sleekImageTexture2 = new SleekImageTexture(); sleekImageTexture2.positionOffset_X = -40; sleekImageTexture2.positionOffset_Y = -40; sleekImageTexture2.positionScale_X = 0.5f; sleekImageTexture2.positionScale_Y = 0.5f; sleekImageTexture2.sizeOffset_X = 80; sleekImageTexture2.sizeOffset_Y = 80; sleekImageTexture2.texture = (Texture2D)bundle4.load("Lock_Large"); MenuSurvivorsAppearanceUI.skinColorPicker.add(sleekImageTexture2); bundle4.unload(); } MenuSurvivorsAppearanceUI.colorBox = new SleekBox(); MenuSurvivorsAppearanceUI.colorBox.positionOffset_Y = 440 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.faceButtons.Length / 5f) * 50 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.hairButtons.Length / 5f) * 50 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.beardButtons.Length / 5f) * 50 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.skinButtons.Length / 5f) * 50; MenuSurvivorsAppearanceUI.colorBox.sizeOffset_X = 240; MenuSurvivorsAppearanceUI.colorBox.sizeOffset_Y = 30; MenuSurvivorsAppearanceUI.colorBox.text = MenuSurvivorsAppearanceUI.localization.format("Color_Box"); MenuSurvivorsAppearanceUI.colorBox.tooltip = MenuSurvivorsAppearanceUI.localization.format("Color_Box_Tooltip"); MenuSurvivorsAppearanceUI.customizationBox.add(MenuSurvivorsAppearanceUI.colorBox); MenuSurvivorsAppearanceUI.colorButtons = new SleekButton[Customization.COLORS.Length]; for (int m = 0; m < MenuSurvivorsAppearanceUI.colorButtons.Length; m++) { SleekButton sleekButton12 = new SleekButton(); sleekButton12.positionOffset_X = m % 5 * 50; sleekButton12.positionOffset_Y = 40 + Mathf.FloorToInt((float)m / 5f) * 50; sleekButton12.sizeOffset_X = 40; sleekButton12.sizeOffset_Y = 40; SleekButton sleekButton13 = sleekButton12; if (MenuSurvivorsAppearanceUI.< > f__mg$cache8 == null) { MenuSurvivorsAppearanceUI.< > f__mg$cache8 = new ClickedButton(MenuSurvivorsAppearanceUI.onClickedColorButton); } sleekButton13.onClickedButton = MenuSurvivorsAppearanceUI.< > f__mg$cache8; MenuSurvivorsAppearanceUI.colorBox.add(sleekButton12); sleekButton12.add(new SleekImageTexture { positionOffset_X = 10, positionOffset_Y = 10, sizeOffset_X = 20, sizeOffset_Y = 20, texture = (Texture2D)Resources.Load("Materials/Pixel"), backgroundColor = Customization.COLORS[m] }); MenuSurvivorsAppearanceUI.colorButtons[m] = sleekButton12; } MenuSurvivorsAppearanceUI.colorColorPicker = new SleekColorPicker(); MenuSurvivorsAppearanceUI.colorColorPicker.positionOffset_Y = 480 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.faceButtons.Length / 5f) * 50 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.hairButtons.Length / 5f) * 50 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.beardButtons.Length / 5f) * 50 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.skinButtons.Length / 5f) * 50 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.colorButtons.Length / 5f) * 50; MenuSurvivorsAppearanceUI.customizationBox.add(MenuSurvivorsAppearanceUI.colorColorPicker); if (Provider.isPro) { SleekColorPicker sleekColorPicker2 = MenuSurvivorsAppearanceUI.colorColorPicker; if (MenuSurvivorsAppearanceUI.< > f__mg$cache9 == null) { MenuSurvivorsAppearanceUI.< > f__mg$cache9 = new ColorPicked(MenuSurvivorsAppearanceUI.onColorColorPicked); } sleekColorPicker2.onColorPicked = MenuSurvivorsAppearanceUI.< > f__mg$cache9; } else { Bundle bundle5 = Bundles.getBundle("/Bundles/Textures/Menu/Icons/Pro/Pro.unity3d"); SleekImageTexture sleekImageTexture3 = new SleekImageTexture(); sleekImageTexture3.positionOffset_X = -40; sleekImageTexture3.positionOffset_Y = -40; sleekImageTexture3.positionScale_X = 0.5f; sleekImageTexture3.positionScale_Y = 0.5f; sleekImageTexture3.sizeOffset_X = 80; sleekImageTexture3.sizeOffset_Y = 80; sleekImageTexture3.texture = (Texture2D)bundle5.load("Lock_Large"); MenuSurvivorsAppearanceUI.colorColorPicker.add(sleekImageTexture3); bundle5.unload(); } MenuSurvivorsAppearanceUI.customizationBox.area = new Rect(0f, 0f, 5f, (float)(600 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.faceButtons.Length / 5f) * 50 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.hairButtons.Length / 5f) * 50 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.beardButtons.Length / 5f) * 50 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.skinButtons.Length / 5f) * 50 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.colorButtons.Length / 5f) * 50)); Delegate onCharacterUpdated = Characters.onCharacterUpdated; if (MenuSurvivorsAppearanceUI.< > f__mg$cacheA == null) { MenuSurvivorsAppearanceUI.< > f__mg$cacheA = new CharacterUpdated(MenuSurvivorsAppearanceUI.onCharacterUpdated); } Characters.onCharacterUpdated = (CharacterUpdated)Delegate.Combine(onCharacterUpdated, MenuSurvivorsAppearanceUI.< > f__mg$cacheA); MenuSurvivorsAppearanceUI.handState = new SleekButtonState(new GUIContent[] { new GUIContent(MenuSurvivorsAppearanceUI.localization.format("Right")), new GUIContent(MenuSurvivorsAppearanceUI.localization.format("Left")) }); MenuSurvivorsAppearanceUI.handState.positionOffset_X = -140; MenuSurvivorsAppearanceUI.handState.positionOffset_Y = -160; MenuSurvivorsAppearanceUI.handState.positionScale_X = 0.75f; MenuSurvivorsAppearanceUI.handState.positionScale_Y = 1f; MenuSurvivorsAppearanceUI.handState.sizeOffset_X = 240; MenuSurvivorsAppearanceUI.handState.sizeOffset_Y = 30; SleekButtonState sleekButtonState = MenuSurvivorsAppearanceUI.handState; if (MenuSurvivorsAppearanceUI.< > f__mg$cacheB == null) { MenuSurvivorsAppearanceUI.< > f__mg$cacheB = new SwappedState(MenuSurvivorsAppearanceUI.onSwappedHandState); } sleekButtonState.onSwappedState = MenuSurvivorsAppearanceUI.< > f__mg$cacheB; MenuSurvivorsAppearanceUI.container.add(MenuSurvivorsAppearanceUI.handState); MenuSurvivorsAppearanceUI.characterSlider = new SleekSlider(); MenuSurvivorsAppearanceUI.characterSlider.positionOffset_X = -140; MenuSurvivorsAppearanceUI.characterSlider.positionOffset_Y = -120; MenuSurvivorsAppearanceUI.characterSlider.positionScale_X = 0.75f; MenuSurvivorsAppearanceUI.characterSlider.positionScale_Y = 1f; MenuSurvivorsAppearanceUI.characterSlider.sizeOffset_X = 240; MenuSurvivorsAppearanceUI.characterSlider.sizeOffset_Y = 20; MenuSurvivorsAppearanceUI.characterSlider.orientation = ESleekOrientation.HORIZONTAL; SleekSlider sleekSlider = MenuSurvivorsAppearanceUI.characterSlider; if (MenuSurvivorsAppearanceUI.< > f__mg$cacheC == null) { MenuSurvivorsAppearanceUI.< > f__mg$cacheC = new Dragged(MenuSurvivorsAppearanceUI.onDraggedCharacterSlider); } sleekSlider.onDragged = MenuSurvivorsAppearanceUI.< > f__mg$cacheC; MenuSurvivorsAppearanceUI.container.add(MenuSurvivorsAppearanceUI.characterSlider); MenuSurvivorsAppearanceUI.backButton = new SleekButtonIcon((Texture2D)MenuDashboardUI.icons.load("Exit")); MenuSurvivorsAppearanceUI.backButton.positionOffset_Y = -50; MenuSurvivorsAppearanceUI.backButton.positionScale_Y = 1f; MenuSurvivorsAppearanceUI.backButton.sizeOffset_X = 200; MenuSurvivorsAppearanceUI.backButton.sizeOffset_Y = 50; MenuSurvivorsAppearanceUI.backButton.text = MenuDashboardUI.localization.format("BackButtonText"); MenuSurvivorsAppearanceUI.backButton.tooltip = MenuDashboardUI.localization.format("BackButtonTooltip"); SleekButton sleekButton14 = MenuSurvivorsAppearanceUI.backButton; if (MenuSurvivorsAppearanceUI.< > f__mg$cacheD == null) { MenuSurvivorsAppearanceUI.< > f__mg$cacheD = new ClickedButton(MenuSurvivorsAppearanceUI.onClickedBackButton); } sleekButton14.onClickedButton = MenuSurvivorsAppearanceUI.< > f__mg$cacheD; MenuSurvivorsAppearanceUI.backButton.fontSize = 14; MenuSurvivorsAppearanceUI.backButton.iconImage.backgroundTint = ESleekTint.FOREGROUND; MenuSurvivorsAppearanceUI.container.add(MenuSurvivorsAppearanceUI.backButton); }
// Token: 0x06003722 RID: 14114 RVA: 0x0017EF24 File Offset: 0x0017D324 public MenuSurvivorsCharacterUI() { if (MenuSurvivorsCharacterUI.icons != null) { MenuSurvivorsCharacterUI.icons.unload(); } MenuSurvivorsCharacterUI.localization = Localization.read("/Menu/Survivors/MenuSurvivorsCharacter.dat"); MenuSurvivorsCharacterUI.icons = Bundles.getBundle("/Bundles/Textures/Menu/Icons/Survivors/MenuSurvivorsCharacter/MenuSurvivorsCharacter.unity3d"); MenuSurvivorsCharacterUI.container = new Sleek(); MenuSurvivorsCharacterUI.container.positionOffset_X = 10; MenuSurvivorsCharacterUI.container.positionOffset_Y = 10; MenuSurvivorsCharacterUI.container.positionScale_Y = 1f; MenuSurvivorsCharacterUI.container.sizeOffset_X = -20; MenuSurvivorsCharacterUI.container.sizeOffset_Y = -20; MenuSurvivorsCharacterUI.container.sizeScale_X = 1f; MenuSurvivorsCharacterUI.container.sizeScale_Y = 1f; MenuUI.container.add(MenuSurvivorsCharacterUI.container); MenuSurvivorsCharacterUI.active = false; MenuSurvivorsCharacterUI.characterBox = new SleekScrollBox(); MenuSurvivorsCharacterUI.characterBox.positionOffset_X = -100; MenuSurvivorsCharacterUI.characterBox.positionOffset_Y = 45; MenuSurvivorsCharacterUI.characterBox.positionScale_X = 0.75f; MenuSurvivorsCharacterUI.characterBox.positionScale_Y = 0.5f; MenuSurvivorsCharacterUI.characterBox.sizeOffset_X = 230; MenuSurvivorsCharacterUI.characterBox.sizeOffset_Y = -145; MenuSurvivorsCharacterUI.characterBox.sizeScale_Y = 0.5f; MenuSurvivorsCharacterUI.characterBox.area = new Rect(0f, 0f, 5f, (float)((Customization.FREE_CHARACTERS + Customization.PRO_CHARACTERS) * 80 - 10)); MenuSurvivorsCharacterUI.container.add(MenuSurvivorsCharacterUI.characterBox); MenuSurvivorsCharacterUI.characterButtons = new SleekCharacter[(int)(Customization.FREE_CHARACTERS + Customization.PRO_CHARACTERS)]; byte b = 0; while ((int)b < MenuSurvivorsCharacterUI.characterButtons.Length) { SleekCharacter sleekCharacter = new SleekCharacter(b); sleekCharacter.positionOffset_Y = (int)(b * 80); sleekCharacter.sizeOffset_X = 200; sleekCharacter.sizeOffset_Y = 70; SleekCharacter sleekCharacter2 = sleekCharacter; if (MenuSurvivorsCharacterUI.< > f__mg$cache0 == null) { MenuSurvivorsCharacterUI.< > f__mg$cache0 = new ClickedCharacter(MenuSurvivorsCharacterUI.onClickedCharacter); } sleekCharacter2.onClickedCharacter = MenuSurvivorsCharacterUI.< > f__mg$cache0; MenuSurvivorsCharacterUI.characterBox.add(sleekCharacter); MenuSurvivorsCharacterUI.characterButtons[(int)b] = sleekCharacter; b += 1; } MenuSurvivorsCharacterUI.nameField = new SleekField(); MenuSurvivorsCharacterUI.nameField.positionOffset_X = -100; MenuSurvivorsCharacterUI.nameField.positionOffset_Y = 100; MenuSurvivorsCharacterUI.nameField.positionScale_X = 0.75f; MenuSurvivorsCharacterUI.nameField.sizeOffset_X = 200; MenuSurvivorsCharacterUI.nameField.sizeOffset_Y = 30; MenuSurvivorsCharacterUI.nameField.maxLength = 32; MenuSurvivorsCharacterUI.nameField.addLabel(MenuSurvivorsCharacterUI.localization.format("Name_Field_Label"), ESleekSide.LEFT); SleekField sleekField = MenuSurvivorsCharacterUI.nameField; if (MenuSurvivorsCharacterUI.< > f__mg$cache1 == null) { MenuSurvivorsCharacterUI.< > f__mg$cache1 = new Typed(MenuSurvivorsCharacterUI.onTypedNameField); } sleekField.onTyped = MenuSurvivorsCharacterUI.< > f__mg$cache1; MenuSurvivorsCharacterUI.container.add(MenuSurvivorsCharacterUI.nameField); MenuSurvivorsCharacterUI.nickField = new SleekField(); MenuSurvivorsCharacterUI.nickField.positionOffset_X = -100; MenuSurvivorsCharacterUI.nickField.positionOffset_Y = 140; MenuSurvivorsCharacterUI.nickField.positionScale_X = 0.75f; MenuSurvivorsCharacterUI.nickField.sizeOffset_X = 200; MenuSurvivorsCharacterUI.nickField.sizeOffset_Y = 30; MenuSurvivorsCharacterUI.nickField.maxLength = 32; MenuSurvivorsCharacterUI.nickField.addLabel(MenuSurvivorsCharacterUI.localization.format("Nick_Field_Label"), ESleekSide.LEFT); SleekField sleekField2 = MenuSurvivorsCharacterUI.nickField; if (MenuSurvivorsCharacterUI.< > f__mg$cache2 == null) { MenuSurvivorsCharacterUI.< > f__mg$cache2 = new Typed(MenuSurvivorsCharacterUI.onTypedNickField); } sleekField2.onTyped = MenuSurvivorsCharacterUI.< > f__mg$cache2; MenuSurvivorsCharacterUI.container.add(MenuSurvivorsCharacterUI.nickField); MenuSurvivorsCharacterUI.skillsetBox = new SleekBoxIcon(null); MenuSurvivorsCharacterUI.skillsetBox.positionOffset_X = -100; MenuSurvivorsCharacterUI.skillsetBox.positionOffset_Y = 180; MenuSurvivorsCharacterUI.skillsetBox.positionScale_X = 0.75f; MenuSurvivorsCharacterUI.skillsetBox.sizeOffset_X = 200; MenuSurvivorsCharacterUI.skillsetBox.sizeOffset_Y = 30; MenuSurvivorsCharacterUI.skillsetBox.iconImage.backgroundTint = ESleekTint.FOREGROUND; MenuSurvivorsCharacterUI.skillsetBox.addLabel(MenuSurvivorsCharacterUI.localization.format("Skillset_Box_Label"), ESleekSide.LEFT); MenuSurvivorsCharacterUI.container.add(MenuSurvivorsCharacterUI.skillsetBox); MenuSurvivorsCharacterUI.skillsetsBox = new SleekScrollBox(); MenuSurvivorsCharacterUI.skillsetsBox.positionOffset_X = -100; MenuSurvivorsCharacterUI.skillsetsBox.positionOffset_Y = 220; MenuSurvivorsCharacterUI.skillsetsBox.positionScale_X = 0.75f; MenuSurvivorsCharacterUI.skillsetsBox.sizeOffset_X = 230; MenuSurvivorsCharacterUI.skillsetsBox.sizeOffset_Y = -185; MenuSurvivorsCharacterUI.skillsetsBox.sizeScale_Y = 0.5f; MenuSurvivorsCharacterUI.skillsetsBox.area = new Rect(0f, 0f, 5f, (float)(Customization.SKILLSETS * 40 - 10)); MenuSurvivorsCharacterUI.container.add(MenuSurvivorsCharacterUI.skillsetsBox); for (int i = 0; i < (int)Customization.SKILLSETS; i++) { SleekButtonIcon sleekButtonIcon = new SleekButtonIcon((Texture2D)MenuSurvivorsCharacterUI.icons.load("Skillset_" + i)); sleekButtonIcon.positionOffset_Y = i * 40; sleekButtonIcon.sizeOffset_X = 200; sleekButtonIcon.sizeOffset_Y = 30; sleekButtonIcon.text = MenuSurvivorsCharacterUI.localization.format("Skillset_" + i); sleekButtonIcon.iconImage.backgroundTint = ESleekTint.FOREGROUND; SleekButton sleekButton = sleekButtonIcon; if (MenuSurvivorsCharacterUI.< > f__mg$cache3 == null) { MenuSurvivorsCharacterUI.< > f__mg$cache3 = new ClickedButton(MenuSurvivorsCharacterUI.onClickedSkillset); } sleekButton.onClickedButton = MenuSurvivorsCharacterUI.< > f__mg$cache3; MenuSurvivorsCharacterUI.skillsetsBox.add(sleekButtonIcon); } Delegate onCharacterUpdated = Characters.onCharacterUpdated; if (MenuSurvivorsCharacterUI.< > f__mg$cache4 == null) { MenuSurvivorsCharacterUI.< > f__mg$cache4 = new CharacterUpdated(MenuSurvivorsCharacterUI.onCharacterUpdated); } Characters.onCharacterUpdated = (CharacterUpdated)Delegate.Combine(onCharacterUpdated, MenuSurvivorsCharacterUI.< > f__mg$cache4); MenuSurvivorsCharacterUI.backButton = new SleekButtonIcon((Texture2D)MenuDashboardUI.icons.load("Exit")); MenuSurvivorsCharacterUI.backButton.positionOffset_Y = -50; MenuSurvivorsCharacterUI.backButton.positionScale_Y = 1f; MenuSurvivorsCharacterUI.backButton.sizeOffset_X = 200; MenuSurvivorsCharacterUI.backButton.sizeOffset_Y = 50; MenuSurvivorsCharacterUI.backButton.text = MenuDashboardUI.localization.format("BackButtonText"); MenuSurvivorsCharacterUI.backButton.tooltip = MenuDashboardUI.localization.format("BackButtonTooltip"); SleekButton sleekButton2 = MenuSurvivorsCharacterUI.backButton; if (MenuSurvivorsCharacterUI.< > f__mg$cache5 == null) { MenuSurvivorsCharacterUI.< > f__mg$cache5 = new ClickedButton(MenuSurvivorsCharacterUI.onClickedBackButton); } sleekButton2.onClickedButton = MenuSurvivorsCharacterUI.< > f__mg$cache5; MenuSurvivorsCharacterUI.backButton.fontSize = 14; MenuSurvivorsCharacterUI.backButton.iconImage.backgroundTint = ESleekTint.FOREGROUND; MenuSurvivorsCharacterUI.container.add(MenuSurvivorsCharacterUI.backButton); }