public Character(string id, string name, CharacterTitle title, int rank, int power) { _name = name; _title = title; _rank = rank; _power = power; }
// Methods public EnterChatResponse(byte[] data) : base(data) { this.clientVersion = -1; this.characterType = BattleNetCharacter.Unknown; this.characterLevel = -1; this.characterAct = -1; this.characterTitle = CharacterTitle.None; this.username = ByteConverter.GetNullString(data, 3); int startIndex = 4 + this.username.Length; this.client = (BattleNetClient)BitConverter.ToUInt32(data, startIndex); if (data[startIndex += 4] == 0) { this.account = ByteConverter.GetNullString(data, startIndex + 1); } else { this.realm = ByteConverter.GetString(data, startIndex, -1, 0x2c); startIndex += 1 + this.realm.Length; this.name = ByteConverter.GetString(data, startIndex, -1, 0x2c); startIndex += 1 + this.name.Length; int num2 = ByteConverter.GetByteOffset(data, 0, startIndex); this.account = ByteConverter.GetNullString(data, (startIndex + num2) + 1); if (this.client == BattleNetClient.Diablo2LoD) { this.characterFlags |= CharacterFlags.Expansion; } StatString.ParseD2StatString(data, startIndex, ref this.clientVersion, ref this.characterType, ref this.characterLevel, ref this.characterFlags, ref this.characterAct, ref this.characterTitle); } }
public Character(string name, CharacterTitle title, int rank, int attack, int defense) { _name = name; _title = title; _rank = rank; _attack = attack; _defense = defense; }
public Value(RewardType qrt, BinaryReader reader) { Initialize(); Unk = reader.ReadBytes(2); switch (qrt) { case RewardType.Exp: Exp = reader.ReadUInt32(); Rest = reader.ReadBytes(4); break; case RewardType.Money: Money = reader.ReadUInt32(); Rest = reader.ReadBytes(4); break; case RewardType.Item: Item = new Item(reader); Rest = reader.ReadBytes(4); break; case RewardType.Abstate: Abstate = new Abstate(reader); break; case RewardType.Fame: Fame = reader.ReadUInt32(); Rest = reader.ReadBytes(4); break; case RewardType.Pet: PetID = reader.ReadUInt32(); Rest = reader.ReadBytes(4); break; case RewardType.MiniHouse: MiniHouseID = reader.ReadByte(); Rest = reader.ReadBytes(7); break; case RewardType.Title: CharacterTitle = new CharacterTitle(reader); Rest = reader.ReadBytes(4); break; case RewardType.KillPoint: KillPoint = reader.ReadUInt32(); Rest = reader.ReadBytes(4); break; default: return; } }
public NPC(string id, string name, CharacterTitle title, int rank, int power, string description) : base(id, name, title, rank, power) { ID = id; Name = name; Title = title; Rank = rank; Power = power; Description = description; }
public void Initialize() { Exp = 0; Money = 0; Item = new Item(); Abstate = new Abstate(); Fame = 0; PetID = 0; MiniHouseID = 0; CharacterTitle = new CharacterTitle(); KillPoint = 0; }
public string GetTitle(CharacterTitle title) { var titleEnums = DatManager.PortalDat.ReadFromDat <EnumMapper>(EnumMapper_CharacterTitle_FileID); if (!titleEnums.IdToStringMap.TryGetValue((uint)title, out var titleEnum)) { return(null); } var hash = SpellTable.ComputeHash(titleEnum); var entry = DatManager.LanguageDat.CharacterTitles.StringTableData.FirstOrDefault(i => i.Id == hash); if (entry == null) { return(null); } return(entry.Strings.FirstOrDefault()); }
public void AddTitle(CharacterTitle title, bool setAsDisplayTitle = false) { AddTitle((uint)title, setAsDisplayTitle); }
// Methods public EnterChatResponse(byte[] data) : base(data) { this.clientVersion = -1; this.characterType = BattleNetCharacter.Unknown; this.characterLevel = -1; this.characterAct = -1; this.characterTitle = CharacterTitle.None; this.username = ByteConverter.GetNullString(data, 3); int startIndex = 4 + this.username.Length; this.client = (BattleNetClient) BitConverter.ToUInt32(data, startIndex); if (data[startIndex += 4] == 0) { this.account = ByteConverter.GetNullString(data, startIndex + 1); } else { this.realm = ByteConverter.GetString(data, startIndex, -1, 0x2c); startIndex += 1 + this.realm.Length; this.name = ByteConverter.GetString(data, startIndex, -1, 0x2c); startIndex += 1 + this.name.Length; int num2 = ByteConverter.GetByteOffset(data, 0, startIndex); this.account = ByteConverter.GetNullString(data, (startIndex + num2) + 1); if (this.client == BattleNetClient.Diablo2LoD) { this.characterFlags |= CharacterFlags.Expansion; } StatString.ParseD2StatString(data, startIndex, ref this.clientVersion, ref this.characterType, ref this.characterLevel, ref this.characterFlags, ref this.characterAct, ref this.characterTitle); } }
// Methods public ChatEvent(byte[] data) : base(data) { this.clientVersion = -1; this.characterType = BattleNetCharacter.Unknown; this.characterLevel = -1; this.characterAct = -1; this.characterTitle = CharacterTitle.None; this.eventType = (ChatEventType) BitConverter.ToUInt32(data, 3); this.flags = BitConverter.ToUInt32(data, 7); this.ping = BitConverter.ToUInt32(data, 11); int length = ByteConverter.GetByteOffset(data, 0, 0x1b); int num2 = ByteConverter.GetByteOffset(data, 0x2a, 0x1b, length); if (num2 > 0) { this.name = ByteConverter.GetString(data, 0x1b, num2); length -= num2 + 1; num2 += 0x1c; } else if (num2 == 0) { num2 = 0x1c; length--; this.characterType = BattleNetCharacter.OpenCharacter; } else { num2 = 0x1b; } this.account = ByteConverter.GetString(data, num2, length); length += num2 + 1; if (this.eventType != ChatEventType.ChannelLeave) { if ((this.eventType == ChatEventType.ChannelJoin) || (this.eventType == ChatEventType.ChannelUser)) { if ((data.Length - length) > 3) { this.client = (BattleNetClient) BitConverter.ToUInt32(data, length); length += 4; } if ((((this.client != BattleNetClient.StarcraftShareware) && (this.client != BattleNetClient.Starcraft)) && (this.client != BattleNetClient.StarcraftBroodWar)) && ((this.client == BattleNetClient.Diablo2) || (this.client == BattleNetClient.Diablo2LoD))) { if (this.client == BattleNetClient.Diablo2LoD) { this.characterFlags |= CharacterFlags.Expansion; } if ((data.Length - length) >= 4) { this.realm = ByteConverter.GetString(data, length, -1, 0x2c); length += this.realm.Length + 1; if (data.Length >= length) { length += ByteConverter.GetByteOffset(data, 0x2c, length) + 1; if (((length != -1) && (data.Length > length)) && ((data.Length - length) >= 0x21)) { StatString.ParseD2StatString(data, length, ref this.clientVersion, ref this.characterType, ref this.characterLevel, ref this.characterFlags, ref this.characterAct, ref this.characterTitle); } } } } } else { this.message = ByteConverter.GetNullString(data, length); } } }
public AddCharacterTitle(CharacterTitle title) : base(EmoteType.AddCharacterTitle) { Stat = (int)title; }
public static void ParseD2StatString(byte[] data, int index, ref int clientVersion, ref BattleNetCharacter characterType, ref int characterLevel, ref CharacterFlags characterFlags, ref int characterAct, ref CharacterTitle characterTitle) { int num2; clientVersion = data[index]; int num = data[index + 13] - 1; if ((num < 0) || (num > 6)) { characterType = BattleNetCharacter.Unknown; } else { characterType = (BattleNetCharacter)num; if (CharactersInfo.Genders[(int)characterType]) { characterFlags |= CharacterFlags.Female; } } characterLevel = data[index + 0x19]; characterFlags |= (CharacterFlags)data[index + 0x1a]; int num3 = (data[index + 0x1b] & 0x3e) >> 1; if ((characterFlags & CharacterFlags.Expansion) == CharacterFlags.Expansion) { num2 = num3 / 5; num3 = num3 % 5; } else { num2 = num3 / 4; num3 = num3 % 4; } if (num2 == 3) { characterAct = 0x29a; } else { characterAct = num3 + 1; } if ((characterFlags & CharacterFlags.Hardcore) == CharacterFlags.Hardcore) { num2 |= 4; } if ((characterFlags & CharacterFlags.Expansion) == CharacterFlags.Expansion) { num2 |= 0x20; } if ((characterFlags & CharacterFlags.Female) == CharacterFlags.Female) { num2 |= 0x100; } characterTitle = (CharacterTitle)num2; }
public void Update(CharacterTitle entity) { throw new NotImplementedException(); }
// Methods public ChatEvent(byte[] data) : base(data) { this.clientVersion = -1; this.characterType = BattleNetCharacter.Unknown; this.characterLevel = -1; this.characterAct = -1; this.characterTitle = CharacterTitle.None; this.eventType = (ChatEventType)BitConverter.ToUInt32(data, 3); this.flags = BitConverter.ToUInt32(data, 7); this.ping = BitConverter.ToUInt32(data, 11); int length = ByteConverter.GetByteOffset(data, 0, 0x1b); int num2 = ByteConverter.GetByteOffset(data, 0x2a, 0x1b, length); if (num2 > 0) { this.name = ByteConverter.GetString(data, 0x1b, num2); length -= num2 + 1; num2 += 0x1c; } else if (num2 == 0) { num2 = 0x1c; length--; this.characterType = BattleNetCharacter.OpenCharacter; } else { num2 = 0x1b; } this.account = ByteConverter.GetString(data, num2, length); length += num2 + 1; if (this.eventType != ChatEventType.ChannelLeave) { if ((this.eventType == ChatEventType.ChannelJoin) || (this.eventType == ChatEventType.ChannelUser)) { if ((data.Length - length) > 3) { this.client = (BattleNetClient)BitConverter.ToUInt32(data, length); length += 4; } if ((((this.client != BattleNetClient.StarcraftShareware) && (this.client != BattleNetClient.Starcraft)) && (this.client != BattleNetClient.StarcraftBroodWar)) && ((this.client == BattleNetClient.Diablo2) || (this.client == BattleNetClient.Diablo2LoD))) { if (this.client == BattleNetClient.Diablo2LoD) { this.characterFlags |= CharacterFlags.Expansion; } if ((data.Length - length) >= 4) { this.realm = ByteConverter.GetString(data, length, -1, 0x2c); length += this.realm.Length + 1; if (data.Length >= length) { length += ByteConverter.GetByteOffset(data, 0x2c, length) + 1; if (((length != -1) && (data.Length > length)) && ((data.Length - length) >= 0x21)) { StatString.ParseD2StatString(data, length, ref this.clientVersion, ref this.characterType, ref this.characterLevel, ref this.characterFlags, ref this.characterAct, ref this.characterTitle); } } } } } else { this.message = ByteConverter.GetNullString(data, length); } } }
public void SetTitle(CharacterTitle title) { AddTitle(title, true); }
public EnemyMilitary(string id, string name, CharacterTitle title, int rank, int power, string description, List <string> messages) : base(id, name, title, rank, power, description) { Messages = messages; }
public void Insert(CharacterTitle entity) { this.Collection.InsertOne(entity); }