コード例 #1
0
    internal void SelectCharacter(CharacterSelectRow characterSelectRow)
    {
        foreach (var row in characterSelectionRows)
        {
            row.Selected = false;
        }

        characterSelectRow.Selected = true;
        OnPlayerSelected(characterSelectRow.Player);
    }
コード例 #2
0
 public void ShowDeleteCharacterDialog(CharacterSelectRow row)
 {
     characterDeleteDialog.gameObject.SetActiveFast(true);
     characterDeleteDialog.CharacterRow = row;
 }
コード例 #3
0
 internal void ConfirmDeleteCharacter(CharacterSelectRow characterSelectRow)
 {
     ShowDeleteCharacterDialog(characterSelectRow);
 }
コード例 #4
0
 private void OnCancelClicked()
 {
     CharacterRow = null;
     characterSelectionUI.HideDeleteCharacterDialog();
 }