public void ShowCharacterScreen() { characterScreenController.UpdateUI(); CharacterScreen.transform.localPosition = new Vector3(0, 0, 0); EquipmentScreen.transform.localPosition = new Vector3(10000, 10000, 0); InfoScreen.transform.localPosition = new Vector3(10000, 10000, 0); }
public void DisplayCharacterMenu() { characterScreenController.UpdateUI(); CharacterScreen.transform.localPosition = new Vector3(0, 0, 0); }