コード例 #1
0
 public void UpdatePropertiesFromEquipment(EquipmentsCharacter _tempEquipment, CharacterProperties _tempProperties)
 {
     if (_tempEquipment.amuletItem != null)
     {
         _tempProperties.AddBonusItem(_tempEquipment.amuletItem);
     }
     if (_tempEquipment.beltItem != null)
     {
         _tempProperties.AddBonusItem(_tempEquipment.beltItem);
     }
     if (_tempEquipment.bootsItem != null)
     {
         _tempProperties.AddBonusItem(_tempEquipment.bootsItem);
     }
     if (_tempEquipment.glovesItem != null)
     {
         _tempProperties.AddBonusItem(_tempEquipment.glovesItem);
     }
     if (_tempEquipment.headItem != null)
     {
         _tempProperties.AddBonusItem(_tempEquipment.headItem);
     }
     if (_tempEquipment.legItem != null)
     {
         _tempProperties.AddBonusItem(_tempEquipment.legItem);
     }
     if (_tempEquipment.ringItem != null)
     {
         _tempProperties.AddBonusItem(_tempEquipment.ringItem);
     }
     if (_tempEquipment.shieldItem != null)
     {
         _tempProperties.AddBonusItem(_tempEquipment.shieldItem);
     }
     if (_tempEquipment.torsoItem != null)
     {
         _tempProperties.AddBonusItem(_tempEquipment.torsoItem);
     }
     if (_tempEquipment.weaponItem != null)
     {
         _tempProperties.AddBonusItem(_tempEquipment.weaponItem);
     }
 }